Diablo 3 - Perfomance was ok but it's not anymore.

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Hello all,

When i finally managed to run Diablo3 game thru wine, it was working perfect. No stuttering at all.

I've finished the Diablo3 on normal level and now i'm playing it again on nightmare level - but i doubt that's releated to my problem.

Since few days when i run diablo via wine i get incredible stuttering, the game is nearly unplayable but _nothing_ changed in wine's configuration / Diablo3 game configuration and my hardware specs remained the same !

my wine is 1.5.5 with these patches:
1. http://source.winehq.org/patches/data/86603 - Subject: [PATCH 1/4] server: Move completion from async object to async queue.
2. http://source.winehq.org/patches/data/86604 - Subject: [PATCH 2/4] server: Update stored completion information even after an async IO is queued (try 3).
3. http://source.winehq.org/patches/data/86605 - Subject: [PATCH 3/4] server: STATUS_MORE_PROCESSING_REQUIRED does not indicate that an async operation is complete (try 3).
4. http://source.winehq.org/patches/data/86606 - Subject: [PATCH 4/4] ws2_32: Use STATUS_MORE_PROCESSING_REQUIRED to indicate that the AcceptEx async is incomplete (try 3, resend).

my PC is: Debian 64bit, 8GB RAM, Core I3 3.2Ghz, Geforce GTX460


Can someone help me to solve this stuttering problem? it's heavier when more monsters appear on the screen so the game is unplayable anymore  but still, few days ago there was no stuttering at all (only when i played with 4 online players and we had tons on monsters on screen, still the stuttering was very, very light).


Thanks upfront.







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