Forged Alliance crash while in transit

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Hi all,
I'm trying to get Supreme command forged alliance to run on ubuntu 11.10. I've finally got the game installed and can run it. However whenever I try and play a game (skirmish, training, campaign etc) the game will crash during the in transit loading screen.

Dell studio 1745 64bit
ATI mobility Radeon 4650
4GB ram

Here is the end of the terminal output:

Code:

fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:faultrep:ReportFault 0x147ebf0 0x0 stub
fixme:ole:CoInitializeSecurity ((nil),-1,(nil),(nil),1,3,(nil),0,(nil)) - stub!
fixme:wbemprox:wbem_locator_ConnectServer 0x131190, L"\\\\.\\root\\cimv2", (null), (null), (null), 0x00000000, (null), (nil), 0x5a91b4)
fixme:dsound:IKsPrivatePropertySetImpl_Get unsupported property: {f2957840-260c-11d1-a4d8-00c04fc28aca}
fixme:win:EnumDisplayDevicesW ((null),0,0x33ec88,0x00000000), stub!
fixme:win:EnumDisplayDevicesW (L"\\\\.\\DISPLAY1",0,0x33e940,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),1,0x33ec88,0x00000000), stub!
fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 32 channels, pretending there's only 2 channels
fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 32 channels, pretending there's only 2 channels
fixme:dsound:IKsPrivatePropertySetImpl_Get unsupported property: {1aeaa606-35f0-11d1-b161-00c04fc28aca}
fixme:dsound:IKsPrivatePropertySetImpl_Get unsupported property: {1aeaa606-35f0-11d1-b161-00c04fc28aca}
fixme:win:EnumDisplayDevicesW ((null),0,0x33f124,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x33edcc,0x00000000), stub!
fixme:wintrust:WinVerifyTrust unimplemented for 3
fixme:wintrust:WinVerifyTrust unimplemented for 3
fixme:mixer:ALSA_MixerInit No master control found on HDA ATI HDMI, disabling mixer
fixme:dinput:IDirectInputDevice2WImpl_GetProperty DIPROP_VIDPID not implemented
fixme:dinput:IDirectInputDevice2WImpl_GetProperty Unknown property <guid-0x000f>
fixme:dinput:IDirectInputDevice2WImpl_GetProperty DIPROP_VIDPID not implemented
fixme:dinput:IDirectInputDevice2WImpl_GetProperty Unknown property <guid-0x000f>
fixme:thread:SetThreadIdealProcessor (0xfffffffe): stub
err:ole:CoGetClassObject class {b9f3eb85-b781-4ac1-8d90-93a05ee37d7d} not registered
err:ole:CoGetClassObject no class object {b9f3eb85-b781-4ac1-8d90-93a05ee37d7d} could be created for context 0x1
Error: Problem getting network info, result code = 0x80040154 (Class not registered)
err:ole:apartment_getclassobject DllGetClassObject returned error 0x80040111
err:ole:CoGetClassObject no class object {da4e3da0-d07d-11d0-bd50-00a0c911ce86} could be created for context 0x1
err:ole:CoGetClassObject class {cc7bfb41-f175-11d1-a392-00e0291f3959} not registered
err:ole:CoGetClassObject no class object {cc7bfb41-f175-11d1-a392-00e0291f3959} could be created for context 0x1
err:ole:CoGetClassObject class {cc7bfb46-f175-11d1-a392-00e0291f3959} not registered
err:ole:CoGetClassObject no class object {cc7bfb46-f175-11d1-a392-00e0291f3959} could be created for context 0x1
err:heap:GlobalFree (0x153efb70): Page fault occurred ! Caused by bug ?
err:ntdll:RtlpWaitForCriticalSection section 0x110060 "heap.c: main process heap section" wait timed out in thread 0009, blocked by 0032, retrying (60 sec)




Any suggestions would be much appreciated, thanks!







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