Re: WineD3D for dx7 game on windows

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I've compiled WineD3D under Windows and have tested dlls on samples from DXSDK7 and 8. Looks like D3D8 samples work fine but slow, but D3D7 samples don't work (as described in wiki). After editing import table (ddraw.dll -> fdraw.dll) some samples start to work, but game don't.







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