Then some another questions: 1) Whats difference between WineD3D and WineD3D on Windows? Coz after import table editing (ddraw.dll -> fdraw.dll), WineD3D on WIndows (http://www.nongnu.org/wined3d/) works with some D3D example apps from DX7SDK, but WineD3D works only with drawtext example. 2) Can I compile fresh Wine version on Windows? 3) Can I debug Wine DLLs on Windows (maybe, via CodeBlocks)?