This is DX7 game [Wink] , coz it uses direct draw dll. I'v tried directx api logger, and log was filled with ddraw7 and d3d7 api calls. Some geforce cards have driver crashes/artifacts (even some of d3d examples from DX7SDK have artifacts). Some modern system have performance drops in scenes with 4-5 dynamic lights. I'm interested in any dx7/ddraw wrapper and I assume WineDDRAW is only existing wrapper for dx7/ddraw