vitamin wrote: > > Alex_G wrote: > > I've got the answer, finally: Wine uses CPU for calls redirection (translation). ) > > > > I feel it always goes "on the fly",.. or is there some kind of "buffering" present? =) > > You still not understanding what Wine is and how it works. Just take it for granted that it will be slower with D3D then Windows. > > If you want to know how Wine does it look here: http://source.winehq.org/git/wine.git/ Here is the answer, actually: Wine Developers Guide (http://www.winehq.org/docs/en/winedev-guide.html) Wine architecture (http://www.winehq.org/docs/en/winedev-guide.html#AEN2547)