Re: wine 1.4rc6 crashes if alsa is available

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No success. I tried with wine-git (your wow64 has additional dependency to oss and samba) and changed the make lines in PKGBUILD to 

Code:
make CFLAGS+="-mstackrealign" CXXFLAGS+="-mstackrealign" -j8


That didn't solve my problem. Wine is v1.4 (of course I removed the non-aur version before), alsadrv is loaded and working with winecfg but my game crashes at startup.


> fixme:actctx:parse_depend_manifests Could not find dependent assembly L"Microsoft.VC80.CRT" (8.0.50727.6195)
> 
> fixme:win:EnumDisplayDevicesW ((null),0,0x33f6d4,0x00000000), stub!
> 
> fixme:wbemprox:wbem_locator_ConnectServer 0x142e08, L"\\\\.\\root\\cimv2", (null), (null), (null), 0x00000000, (null), (nil), 0x33f9fc)
> 
> fixme:wbemprox:wbem_locator_ConnectServer 0x1430c8, L"\\\\.\\root\\cimv2", (null), (null), (null), 0x00000000, (null), (nil), 0x33f9fc)
> fixme:wbemprox:wbem_locator_ConnectServer 0x1430c8, L"\\\\.\\root\\cimv2", (null), (null), (null), 0x00000000, (null), (nil), 0x33fa54)
> 
> fixme:xinput:XInputGetState (3 0x21ce9dc)
> 
> fixme:d3d:debug_d3dformat Unrecognized 0x434f5441 (as fourcc: ATOC) WINED3DFORMAT!
> fixme:d3d:wined3d_get_format Can't find format unrecognized (0x434f5441) in the format lookup table
> fixme:d3d:debug_d3dformat Unrecognized 0x41415353 (as fourcc: SSAA) WINED3DFORMAT!
> fixme:d3d:wined3d_get_format Can't find format unrecognized (0x41415353) in the format lookup table
> 
> fixme:d3d:wined3d_device_set_software_vertex_processing device 0x1452c0, software 0 stub!
> 
> fixme:d3d:wined3d_device_set_dialog_box_mode Dialogs cannot be disabled yet.
> 
> fixme:wtsapi:WTSRegisterSessionNotification Stub 0x2006a 0x00000000
> 
> fixme:faultrep:ReportFault 0x33e988 0x0 stub








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