dimesio wrote: > > qparis wrote: > > Patched wine version is also planned :) > > > > You'll see on the log file "PlayOnLinux is using a patched wine version.\nPlease DO NOT use this log on winehq website!" > > > > I can change the message if you want to. For gecko problems, I could add a message like this. > > Rephrase the second sentence to "Do not file bugs, AppDB test reports, or ask for help on the WineHQ website for any applications or games that are run using this version." For gecko, I'd really prefer it just be installed by default, but if not, make the message similarly strong. > > > > > Also, it's not written in the log, but you should know that we ALWAYS disable winemenebuilder.exe.so with > > > > export WINEDLLOVERRIDES="winemenubuilder.exe=d" > > > > Is it a problem for you ? If really it is, I could re-enable it for PlayOnLinux and find another way to control shortcuts menu > > Not a problem; in fact, I have winemenubuilder permanently disabled in my .bashrc. But I hope you let your users know this, so they don't ask us questions about why no menu items are being created. - Done for the rephrase - For gecko, is there a simple way to tell wine to look for gecko packages in other places than /usr/share/wine ? If not, I will make our building server add gecko packages in each wine build - For winemenubuilder, the user sees a message in logfile. From 4.0.16, he/she will also see a link where he can find information to re-enable it.