Re: Fix build in d3d8 #1

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Le Jeudi 05 Juin 2003 23:54, Ann and Jason Edmeades a écrit :
> First patch, should fix Stefans problems.
>
> By copy Raphael, we prob need to use the new GL_SUPPORT for the
> subtract, but I am trying to get people compiling again!
>
> Changelog
>
> Make sure constants are referred to correctly if not gl 1.3 in headers
>
> Jason

Well, Alexandre

i prefer you use my last patch than jason's one
As this cannot fix all compilation problems

Thanks,
Raphael
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