Re: d3d_caps error

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Appears to work fine now, thanks! Though there are no immediately obvious problems with the game, there were a couple messages in the terminal, which I thought I might as well post her on the off chance they're useful to you.

Code:
fixme:win:EnumDisplayDevicesW ((null),0,0x32f4b8,0x00000000), stub!
fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to 16
fixme:ddraw:ddraw7_WaitForVerticalBlank iface 0x1643b0, flags 0x1, event (nil) stub!
err:wgl:internal_SetPixelFormat Invalid operation on root_window










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