jjmckenzie wrote: > wrote: > > No Linux video driver does DirectX to OpenGL conversions, Wine does > that. The problem is the speed of conversions and whether OpenGL is > running in software or hardware. nVidia appears to use their GPU to > do OpenGL calls and AMD/ATI uses software. Thus the slowdown when > Wine does the call conversion and then again when the OpenGL call is > converted again to proprietary calls for the video card. > Again, this is how it appears. This may not be how the conversions > are actually completed. > Hi! Excuse me, can't find answer with googling. So, asking here, therefore: 1. Are those conversions or translations using CPU to process the DX>OpenGL calls on the fly? 2. Why it needs to be converted? Does it affects on performance? Sorry for off-topic. Don't want to create another for these, as seems, related questions. =)