After a steam and dungeon defenders update, the game stopped working with a crash at start time. These are the relevant messages, tested with wine 1.4 rc5. Suggestions? fixme:advapi:RegisterTraceGuidsW (0x34136b0, 0x3ead7b8, {3dada31d-19ef-4dc1-b345-037927193422}, 1, 0x3e7f5f8, (null), (null), 0x3ead7d0,): stub err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the winbind package of your distribution. err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the winbind package of your distribution. Setting breakpad minidump AppID = 65800 Steam_SetMinidumpSteamID: Caching Steam ID: 76561198027323762 [API loaded no] fixme:gameux:GameExplorerImpl_VerifyAccess (0x14a670, L"D:\\Steam\\steamapps\\common\\dungeon defenders\\Binaries\\Win32\\DunDefGame.exe", 0x1e0f360) err:wgl:X11DRV_WineGL_InitOpenglInfo couldn't initialize OpenGL, expect problems err:d3d_caps:WineD3D_CreateFakeGLContext Can't find a suitable iPixelFormat. err:d3d:InitAdapters Failed to get a gl context for default adapter Direct3D9 is not available without OpenGL. err:d3d_caps:WineD3D_CreateFakeGLContext Can't find a suitable iPixelFormat. err:d3d:InitAdapters Failed to get a gl context for default adapter Direct3D9 is not available without OpenGL. fixme:dbghelp:elf_search_auxv can't find symbol in module fixme:faultrep:ReportFault 0x1e0f390 0x0 stub wine: Unhandled page fault on write access to 0x00000003 at address 0xedc936 (thread 005f), starting debugger...