For people too lazy reading the bug-report: The interesting part is this one: > "The Mesa software renderer supports all the necessary OpenGL > extensions which are needed for this application to work. In Debian / Ubuntu, one just needs to install the libgl1-mesa-swx11 package and everything works perfectely graphicswise. The downside is that accelerated graphics is lost", as written by Teemu Ikonen on May 2008. Unfortunately accelerated graphics are the reason for using opengl anyway. So this "workaround" in fact is no. Software-rendering is provided by 3D studio itself already.