allego il log di xrEngine.exe al momento del crash: * Detected CPU: Intel(R) Core(TM)2 Duo CPU T6570 @ 2.10GHz [GenuineIntel], F6/M7/S10, 2094.00 mhz, 31-clk 'rdtsc' * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, MONITOR/MWAIT, SSSE3, SSE4.1 * CPU threads: 2 Initializing File System... using fs-ltx fsgame.ltx FS: 39535 files cached 28 archives, 946Kb memory used. Init FileSystem 2.428198 sec 'xrCore' build 3967, Dec 14 2009 EH: 3CAABCFCFF6F3A810019C6A72180F166 -----loading c:\programmi\stalker2\gamedata\configs\system.ltx -----loading c:\programmi\stalker2\gamedata\configs\system.ltx Initializing Engine... Starting INPUT device... Loading DLL: xrRender_R2.dll Loading DLL: xrRender_R3.dll refCount:m_pAdapter 1 Loading DLL: xrRender_R4.dll command line Executing config-script "user.ltx"... ! Cannot open script file [user.ltx] Loading DLL: xrRender_R1.dll Loading DLL: xrGame.dll ! Player name in registry is empty! (InstallUserName) * [win32]: free[1701132 K], reserved[2426732 K], committed[66376 K] * [ D3D ]: textures[0 K] * [x-ray]: crt heap[1084 K], process heap[196 K], game lua[0 K], render[0 K] * [x-ray]: economy: strings[8367 K], smem[0 K] SOUND: OpenAL: enumerate devices... SOUND: OpenAL: EnumerationExtension Present devices PulseAudio Software SOUND: OpenAL: system default SndDevice name is PulseAudio Software SOUND: OpenAL: All available devices: 1. PulseAudio Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no] 2. ALSA Software, Spec Version 1.1 eax[0] efx[no] xram[no] Executing config-script "c:\programmi\stalker2\gamedata\configs\default_controls.ltx"... [c:\programmi\stalker2\gamedata\configs\default_controls.ltx] successfully loaded. Executing config-script "user.ltx"... ! Cannot open script file [user.ltx] SOUND: Selected device is PulseAudio Software * sound: EAX 2.0 extension: absent * sound: EAX 2.0 deferred: absent * sound : cache: 65537 kb, 4856 lines, 13820 bpl Starting RENDER device... * GPU [vendor:10DE]-[device:423]: NVIDIA GeForce 8300 GS * GPU driver: 8.15.11.9745 * CREATE: DeviceREF: 1 * Vertex Processor: PURE HARDWARE * Texture memory: 119 M * DDI-level: 9.0 * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) * GPU vertex cache: unrecognized, 16 * NVAPI is missing. * ATI MGPU: 23249504-Way CrossFire detected. * Starting rendering as 8-GPU. * DVB created: 1536K * DIB created: 512K * distortion: used, dev(30),need(14) * color_mapping: used, dev(30),need(14) * SSample: 1024x768 compiling shader postprocess compiling shader postprocess_d compiling shader postprocess_cm_pre * SSample: enabled compiling shader particle_distort compiling shader particle compiling shader particle - r__tf_aniso 8 - r1_tf_mipbias 0. compiling shader simple_color compiling shader portal compiling shader editor compiling shader sky2 compiling shader sky2 compiling shader clouds compiling shader clouds Starting engine... ! Invalid 'ambient' in env-section '00:00:00' ! Invalid 'ambient' in env-section '12:00:00' compiling shader hud_font ! Player name in registry is empty! (InstallUserName) Loading DLL: xrGameSpy.dll compiling shader yuv2rgb ! Missing ogg-comment, file: c:\programmi\stalker2\gamedata\sounds\video\ati_radeon_1920x1080.ogg ! Missing ogg-comment, file: c:\programmi\stalker2\gamedata\sounds\video\amd_fusion_final_720.ogg intro_start intro_logo ! Can't get image info for texture 'c:\programmi\stalker2\gamedata\textures\ui\ui_font_hud_01.dds' ! Can't get image info for texture 'c:\programmi\stalker2\gamedata\textures\ed\ed_not_existing_texture.dds' FATAL ERROR [error]Expression : assertion failed [error]Function : CRender::texture_load [error]File : D:\prog_repository\sources\trunk\Layers\xrRender\Texture.cpp [error]Line : 343 [error]Description : xr_strcmp(temp,fn) stack trace: