Using Wintermute with Winebottler

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Hi!

I'm new here because i'm desperate.
At first i'm not sure if it's the correct forum for that, because it's about Winebottler for OS X, and not just Wine. But i thought both belong together and so you could help. If i am wrong, just mention it.

I'm working on a Mac (Lion) and running WME (Wintermute Engine Editor for Adventure game development) on Windows via BootCamp works fine of course.
But i tried to install WME on my Mac partition with WineBottler to avoid rebooting the computer every time i wanna work on my project.
Installing WineBottler and WME worked both fine, but right after that, when WME is running and i open a new project, it freezes.

Already reinstalled WME, but the problem persists.

Google couldn't help, and i don't find any tutorials for installing WME on a Mac, let alone a solution for that problem.
But as far as i know, WME should run fine with Wine in some degree - at least i thought it should.

Here's the log-file, hope it helps:

18:54: ********** DEBUG LOG OPENED 23-12-2011 (Release Build) *****************
18:54: Wintermute Engine ver 1.9.1, Compiled on Jan  1 2010, 09:46:49
18:54: Platform: Windows XP Service Pack 3 (Build 2600)
18:54: DirectX version: 9.0
18:54: 
18:54: Scanning packages...
18:54:   Registered 0 files in 0 package(s)
18:54: Initializing scripting engine...
18:54:   Script compiler bound successfuly
18:54: Loading plugins...
18:54:   wme_sample_pixel.dll
18:54:   wme_snow.dll
18:54:   wme_aMUSE.dll
18:54: Scanning packages...
18:54:   Registered 0 files in 0 package(s)
18:54: Enumerating Direct3D devices...
18:54: Enumerating DirectSound devices...
18:54: Game aspect ratio:    -1.#IND00
18:54: Monitor aspect ratio: 1.805360
18:54: Game aspect ratio is the same as monitor aspect ratio.
18:54: Backup resolution:  0 x 0
18:54: 
18:54: Available video devices:
18:54:   ATI Radeon HD 4600 Series (accelerated)
18:54:     Driver: ati2dvag.dll 6.14.10.6764
18:54:     Monitor: 0
18:54: Available audio devices:
18:54:   Primary Sound Driver
18:54:   Built-in Output
18:54:   [no sound]
18:54: Auto selecting devices for windowed mode:
18:54:   Video: ATI Radeon HD 4600 Series (accelerated)
18:54:          Windowed:yes  Colors:16bit  T&L:no  Multisample:0
18:54:   Audio: Primary Sound Driver

19:10: ********** DEBUG LOG OPENED 23-12-2011 (Release Build) *****************
19:10: Wintermute Engine ver 1.9.1, Compiled on Jan  1 2010, 09:46:49
19:10: Platform: Windows XP Service Pack 3 (Build 2600)
19:10: DirectX version: 9.0
19:10: 
19:10: Scanning packages...
19:10:   Registered 0 files in 0 package(s)
19:10: Initializing scripting engine...
19:10:   Script compiler bound successfuly
19:10: Loading plugins...
19:10:   wme_sample_pixel.dll
19:10:   wme_snow.dll
19:10:   wme_aMUSE.dll
19:10: Scanning packages...
19:10:   Registered 0 files in 0 package(s)
19:10: Enumerating Direct3D devices...
19:10: Enumerating DirectSound devices...
19:10: Game aspect ratio:    -1.#IND00
19:10: Monitor aspect ratio: 1.805360
19:10: Game aspect ratio is the same as monitor aspect ratio.
19:10: Backup resolution:  0 x 0
19:10: 
19:10: Available video devices:
19:10:   ATI Radeon HD 4600 Series (accelerated)
19:10:     Driver: ati2dvag.dll 6.14.10.6764
19:10:     Monitor: 0
19:10: Available audio devices:
19:10:   Primary Sound Driver
19:10:   Built-in Output
19:10:   [no sound]
19:10: Auto selecting devices for windowed mode:
19:10:   Video: ATI Radeon HD 4600 Series (accelerated)
19:10:          Windowed:yes  Colors:16bit  T&L:no  Multisample:0
19:10:   Audio: Primary Sound Driver

Is there anyone who could help?
Any ideas? :( Thanks in advance!



Greetings







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