Re: Starcraft I broodwar dying on mouse click.

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John Drescher wrote:
> 
> How about posting on pastebin the terminal output during the crash?
> 

Here is the whole output after starting StarCraft.exe

Code:
fixme:advapi:SetSecurityInfo stub                                                                                                                                                                    
fixme:win:EnumDisplayDevicesW ((null),0,0x33f2fc,0x00000000), stub!                                                                                                                                  
fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 32 channels, pretending there's only 2 channels                                                                                       
fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 10000 channels, pretending there's only 2 channels                                                                                    
fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 10000 channels, pretending there's only 2 channels                                                                                    
fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 10000 channels, pretending there's only 2 channels                                                                                    
fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 10000 channels, pretending there's only 2 channels                                                                                    
fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 10000 channels, pretending there's only 2 channels                                                                                    
fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 32 channels, pretending there's only 2 channels                                                                                       
fixme:alsa:AudioClient_GetMixFormat Don't know what to do with 10000 channels, pretending there's only 2 channels                                                                                    
fixme:winsock:WSAIoctl WS_SIO_UDP_CONNRESET stub                                                                                                                                                     
fixme:winsock:WSAIoctl WS_SIO_UDP_CONNRESET stub                                                                                                                                                     
err:seh:setup_exception_record stack overflow 1200 bytes in thread 0027 eip 681d4634 esp 00240e80 stack 0x240000-0x241000-0x340000 



John Drescher wrote:
> 
> http://wiki.winehq.org/FAQ#get_log
> 

Thanks. RTFM forever [Wink] .

John Drescher wrote:
> 
> Also graphics cards and drivers can effect this. nVidia with nVidia
> proprietary drivers still represents the best chance of success with
> Intel gpus and drivers having the most problems.
> John
 

Code:
lspci | grep -i nv 
04:00.0 VGA compatible controller: nVidia Corporation G96 [GeForce 9400 GT] (rev a1)



Code:
lsmod | grep nv
nvidia              12122373  30 
i2c_core               28203  2 nvidia,i2c_i801



Code:
nvidia-settings -v
nvidia-settings:  version 290.10



Yesterday i found that if i run it in window mode - all is great, but if it is full screen all ruins after any click in created game.







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