Re: How do i create an shared obejct file from a dll file

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Moose wrote:
> Case: I want to play Battlefield3 on linux the game runs in DX11 mode but do support DX10, so my guess is that if the d3d11.dll and corresponding d3d11.dll.so are present the game will start. as it is now the game dont crash but simply wont start.

You can't just "magically" implent DX11 or for that matter DX10 with some 1-line shared library. Otherwise Wine would already had something like this.

Yes, you can fake it, and satisfy loader, but that doesn't mean it can work.







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