fixme:font:WineEngAddFontResourceEx Ignoring flags 10 fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #29: fixme:d3d_shader:print_glsl_info_log 0(38) : warning C1068: array index out of bounds fixme:d3d_shader:print_glsl_info_log 0(38) : warning C1068: array index out of bounds fixme:d3d_shader:shader_glsl_validate_link Program 28 link status invalid. fixme:d3d_shader:shader_glsl_dump_program_source Object 30: fixme:d3d_shader:shader_glsl_dump_program_source GL_OBJECT_SUBTYPE_ARB: GL_VERTEX_SHADER_ARB. fixme:d3d_shader:shader_glsl_dump_program_source GL_OBJECT_COMPILE_STATUS_ARB: 1. fixme:d3d_shader:shader_glsl_dump_program_source fixme:d3d_shader:shader_glsl_dump_program_source #version 120 fixme:d3d_shader:shader_glsl_dump_program_source void order_ps_input(in vec4 OUT[12]) { fixme:d3d_shader:shader_glsl_dump_program_source gl_TexCoord[0].xy = OUT[0].xy; fixme:d3d_shader:shader_glsl_dump_program_source gl_FrontColor.xyzw = OUT[8].xyzw; fixme:d3d_shader:shader_glsl_dump_program_source gl_Position.xyzw = OUT[10].xyzw; fixme:d3d_shader:shader_glsl_dump_program_source } fixme:d3d_shader:shader_glsl_dump_program_source fixme:d3d_shader:shader_glsl_dump_program_source Object 29: fixme:d3d_shader:shader_glsl_dump_program_source GL_OBJECT_SUBTYPE_ARB: GL_VERTEX_SHADER_ARB. fixme:d3d_shader:shader_glsl_dump_program_source GL_OBJECT_COMPILE_STATUS_ARB: 1. fixme:d3d_shader:shader_glsl_dump_program_source fixme:d3d_shader:shader_glsl_dump_program_source #version 120 fixme:d3d_shader:shader_glsl_dump_program_source uniform vec4 VC[253]; fixme:d3d_shader:shader_glsl_dump_program_source uniform vec4 posFixup; fixme:d3d_shader:shader_glsl_dump_program_source void order_ps_input(in vec4[12]); fixme:d3d_shader:shader_glsl_dump_program_source ivec4 A0; fixme:d3d_shader:shader_glsl_dump_program_source vec4 OUT[12]; fixme:d3d_shader:shader_glsl_dump_program_source vec4 R0; fixme:d3d_shader:shader_glsl_dump_program_source vec4 R1; fixme:d3d_shader:shader_glsl_dump_program_source vec4 R2; fixme:d3d_shader:shader_glsl_dump_program_source attribute vec4 attrib0; fixme:d3d_shader:shader_glsl_dump_program_source vec4 tmp0; fixme:d3d_shader:shader_glsl_dump_program_source vec4 tmp1; fixme:d3d_shader:shader_glsl_dump_program_source void main() { fixme:d3d_shader:shader_glsl_dump_program_source R0.w = (attrib0.w * VC[1].x); fixme:d3d_shader:shader_glsl_dump_program_source R1.w = (fract(R0.w)); fixme:d3d_shader:shader_glsl_dump_program_source R0.xy = ((attrib0.ww * VC[1].xx) + VC[1].yz); fixme:d3d_shader:shader_glsl_dump_program_source R0.w = ((attrib0.w * VC[1].x) + -R1.w); fixme:d3d_shader:shader_glsl_dump_program_source R0.xy = (-R1.ww + R0.xy); fixme:d3d_shader:shader_glsl_dump_program_source A0.w = (int(floor(abs(R0.w) + 0.5) * sign(R0.w))); fixme:d3d_shader:shader_glsl_dump_program_source A0.xy = (ivec2(floor(abs(R0.xy) + vec2(0.5)) * sign(R0.xy))); fixme:d3d_shader:shader_glsl_dump_program_source R1.xyzw = (VC[A0.w + 2].xyzw); fixme:d3d_shader:shader_glsl_dump_program_source R0.xy = (R1.xy + -VC[A0.x + 2].xy); fixme:d3d_shader:shader_glsl_dump_program_source R0.xy = ((attrib0.xx * R0.xy) + VC[A0.x + 2].xy); fixme:d3d_shader:shader_glsl_dump_program_source R0.zw = (R1.zw + -VC[A0.x + 2].zw); fixme:d3d_shader:shader_glsl_dump_program_source R1.xy = (R1.xz + VC[A0.x + 2].xz); fixme:d3d_shader:shader_glsl_dump_program_source R0.zw = ((attrib0.yy * R0.zw) + VC[A0.x + 2].zw); fixme:d3d_shader:shader_glsl_dump_program_source R1.w = (1.0 / VC[0].y); fixme:d3d_shader:shader_glsl_dump_program_source R2.xy = ((R1.xy * -VC[1].ww) + R0.xz); fixme:d3d_shader:shader_glsl_dump_program_source OUT[8].xyzw = (VC[A0.y + 2].xyzw); fixme:d3d_shader:shader_glsl_dump_program_source R1.w = (R1.w * R2.y); fixme:d3d_shader:shader_glsl_dump_program_source OUT[0].xy = (R0.yw); fixme:d3d_shader:shader_glsl_dump_program_source R0.xy = (R1.ww * VC[0].zw); fixme:d3d_shader:shader_glsl_dump_program_source R1.w = ((R2.x * VC[0].w) + -R0.x); fixme:d3d_shader:shader_glsl_dump_program_source R0.w = ((R2.x * VC[0].z) + R0.y); fixme:d3d_shader:shader_glsl_dump_program_source OUT[10].x = ((R1.x * VC[1].w) + R1.w); fixme:d3d_shader:shader_glsl_dump_program_source R0.z = (R1.y * VC[1].w); fixme:d3d_shader:shader_glsl_dump_program_source OUT[10].y = ((R0.w * VC[0].y) + R0.z); fixme:d3d_shader:shader_glsl_dump_program_source OUT[10].zw = (VC[254].xy); fixme:d3d_shader:shader_glsl_dump_program_source order_ps_input(OUT); fixme:d3d_shader:shader_glsl_dump_program_source gl_FogFragCoord = 0.0; fixme:d3d_shader:shader_glsl_dump_program_source gl_Position.y = gl_Position.y * posFixup.y; fixme:d3d_shader:shader_glsl_dump_program_source gl_Position.xy += posFixup.zw * gl_Position.ww; fixme:d3d_shader:shader_glsl_dump_program_source gl_Position.z = gl_Position.z * 2.0 - gl_Position.w; fixme:d3d_shader:shader_glsl_dump_program_source } fixme:d3d_shader:shader_glsl_dump_program_source fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #28: fixme:d3d_shader:print_glsl_info_log Vertex info fixme:d3d_shader:print_glsl_info_log ----------- fixme:d3d_shader:print_glsl_info_log 0(38) : warning C1068: array index out of bounds fixme:d3d_shader:print_glsl_info_log 0(38) : warning C1068: array index out of bounds fixme:d3d_shader:print_glsl_info_log 0(38) : warning C1068: array index out of bounds fixme:d3d_shader:print_glsl_info_log 0(38) : warning C1068: array index out of bounds fixme:d3d_shader:print_glsl_info_log 0(38) : warning C1068: array index out of bounds fixme:d3d_shader:print_glsl_info_log 0(38) : error C1068: array index out of bounds fixme:d3d_shader:print_glsl_info_log 0(42) : error C1068: array index out of bounds fixme:d3d_shader:print_glsl_info_log 0(43) : error C1068: array index out of bounds fixme:d3d_shader:print_glsl_info_log 0(43) : error C1068: array index out of bounds err:d3d_shader:set_glsl_shader_program >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from Find glsl program uniform locations @ ../../../wine/dlls/wined3d/glsl_shader.c / 4447 err:d3d_shader:set_glsl_shader_program >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB(programId) @ ../../../wine/dlls/wined3d/glsl_shader.c / 4460 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #32: fixme:d3d_shader:print_glsl_info_log 0(38) : warning C1068: array index out of bounds fixme:d3d_shader:print_glsl_info_log 0(38) : warning C1068: array index out of bounds fixme:d3d_shader:shader_glsl_validate_link Program 31 link status invalid. fixme:d3d_shader:shader_glsl_dump_program_source Object 33: fixme:d3d_shader:shader_glsl_dump_program_source GL_OBJECT_SUBTYPE_ARB: GL_VERTEX_SHADER_ARB. fixme:d3d_shader:shader_glsl_dump_program_source GL_OBJECT_COMPILE_STATUS_ARB: 1. fixme:d3d_shader:shader_glsl_dump_program_source fixme:d3d_shader:shader_glsl_dump_program_source #version 120 fixme:d3d_shader:shader_glsl_dump_program_source void order_ps_input(in vec4 OUT[12]) { fixme:d3d_shader:shader_glsl_dump_program_source gl_TexCoord[0].xy = OUT[0].xy; fixme:d3d_shader:shader_glsl_dump_program_source gl_FrontColor.xyzw = OUT[8].xyzw; fixme:d3d_shader:shader_glsl_dump_program_source gl_Position.xyzw = OUT[10].xyzw; fixme:d3d_shader:shader_glsl_dump_program_source } fixme:d3d_shader:shader_glsl_dump_program_source fixme:d3d_shader:shader_glsl_dump_program_source Object 32: fixme:d3d_shader:shader_glsl_dump_program_source GL_OBJECT_SUBTYPE_ARB: GL_VERTEX_SHADER_ARB. fixme:d3d_shader:shader_glsl_dump_program_source GL_OBJECT_COMPILE_STATUS_ARB: 1. fixme:d3d_shader:shader_glsl_dump_program_source fixme:d3d_shader:shader_glsl_dump_program_source #version 120 fixme:d3d_shader:shader_glsl_dump_program_source uniform vec4 VC[253]; fixme:d3d_shader:shader_glsl_dump_program_source uniform vec4 posFixup; fixme:d3d_shader:shader_glsl_dump_program_source void order_ps_input(in vec4[12]); fixme:d3d_shader:shader_glsl_dump_program_source ivec4 A0; fixme:d3d_shader:shader_glsl_dump_program_source vec4 OUT[12]; fixme:d3d_shader:shader_glsl_dump_program_source vec4 R0; fixme:d3d_shader:shader_glsl_dump_program_source vec4 R1; fixme:d3d_shader:shader_glsl_dump_program_source vec4 R2; fixme:d3d_shader:shader_glsl_dump_program_source attribute vec4 attrib0; fixme:d3d_shader:shader_glsl_dump_program_source vec4 tmp0; fixme:d3d_shader:shader_glsl_dump_program_source vec4 tmp1; fixme:d3d_shader:shader_glsl_dump_program_source void main() { fixme:d3d_shader:shader_glsl_dump_program_source R0.w = (attrib0.w * VC[1].x); fixme:d3d_shader:shader_glsl_dump_program_source R1.w = (fract(R0.w)); fixme:d3d_shader:shader_glsl_dump_program_source R0.xy = ((attrib0.ww * VC[1].xx) + VC[1].yz); fixme:d3d_shader:shader_glsl_dump_program_source R0.w = ((attrib0.w * VC[1].x) + -R1.w); fixme:d3d_shader:shader_glsl_dump_program_source R0.xy = (-R1.ww + R0.xy); fixme:d3d_shader:shader_glsl_dump_program_source A0.w = (int(floor(abs(R0.w) + 0.5) * sign(R0.w))); fixme:d3d_shader:shader_glsl_dump_program_source A0.xy = (ivec2(floor(abs(R0.xy) + vec2(0.5)) * sign(R0.xy))); fixme:d3d_shader:shader_glsl_dump_program_source R1.xyzw = (VC[A0.w + 2].xyzw); fixme:d3d_shader:shader_glsl_dump_program_source R0.xy = (R1.xy + -VC[A0.x + 2].xy); fixme:d3d_shader:shader_glsl_dump_program_source R0.xy = ((attrib0.xx * R0.xy) + VC[A0.x + 2].xy); fixme:d3d_shader:shader_glsl_dump_program_source R0.zw = (R1.zw + -VC[A0.x + 2].zw); fixme:d3d_shader:shader_glsl_dump_program_source R1.xy = (R1.xz + VC[A0.x + 2].xz); fixme:d3d_shader:shader_glsl_dump_program_source R0.zw = ((attrib0.yy * R0.zw) + VC[A0.x + 2].zw); fixme:d3d_shader:shader_glsl_dump_program_source R1.w = (1.0 / VC[0].y); fixme:d3d_shader:shader_glsl_dump_program_source R2.xy = ((R1.xy * -VC[1].ww) + R0.xz); fixme:d3d_shader:shader_glsl_dump_program_source OUT[8].xyzw = (VC[A0.y + 2].xyzw); fixme:d3d_shader:shader_glsl_dump_program_source R1.w = (R1.w * R2.y); fixme:d3d_shader:shader_glsl_dump_program_source OUT[0].xy = (R0.yw); fixme:d3d_shader:shader_glsl_dump_program_source R0.xy = (R1.ww * VC[0].zw); fixme:d3d_shader:shader_glsl_dump_program_source R1.w = ((R2.x * VC[0].w) + -R0.x); fixme:d3d_shader:shader_glsl_dump_program_source R0.w = ((R2.x * VC[0].z) + R0.y); fixme:d3d_shader:shader_glsl_dump_program_source OUT[10].x = ((R1.x * VC[1].w) + R1.w); fixme:d3d_shader:shader_glsl_dump_program_source R0.z = (R1.y * VC[1].w); fixme:d3d_shader:shader_glsl_dump_program_source OUT[10].y = ((R0.w * VC[0].y) + R0.z); fixme:d3d_shader:shader_glsl_dump_program_source OUT[10].zw = (VC[254].xy); fixme:d3d_shader:shader_glsl_dump_program_source order_ps_input(OUT); fixme:d3d_shader:shader_glsl_dump_program_source gl_FogFragCoord = 0.0; fixme:d3d_shader:shader_glsl_dump_program_source gl_Position.y = gl_Position.y * posFixup.y; fixme:d3d_shader:shader_glsl_dump_program_source gl_Position.xy += posFixup.zw * gl_Position.ww; fixme:d3d_shader:shader_glsl_dump_program_source gl_Position.z = gl_Position.z * 2.0 - gl_Position.w; fixme:d3d_shader:shader_glsl_dump_program_source } fixme:d3d_shader:shader_glsl_dump_program_source fixme:d3d_shader:shader_glsl_dump_program_source Object 34: fixme:d3d_shader:shader_glsl_dump_program_source GL_OBJECT_SUBTYPE_ARB: GL_FRAGMENT_SHADER_ARB. fixme:d3d_shader:shader_glsl_dump_program_source GL_OBJECT_COMPILE_STATUS_ARB: 1. fixme:d3d_shader:shader_glsl_dump_program_source fixme:d3d_shader:shader_glsl_dump_program_source #version 120 fixme:d3d_shader:shader_glsl_dump_program_source uniform vec4 PC[32]; fixme:d3d_shader:shader_glsl_dump_program_source uniform sampler2D Psampler0; fixme:d3d_shader:shader_glsl_dump_program_source vec4 T0 = gl_TexCoord[0]; fixme:d3d_shader:shader_glsl_dump_program_source vec4 R0; fixme:d3d_shader:shader_glsl_dump_program_source vec4 tmp0; fixme:d3d_shader:shader_glsl_dump_program_source vec4 tmp1; fixme:d3d_shader:shader_glsl_dump_program_source uniform vec4 PLC0; fixme:d3d_shader:shader_glsl_dump_program_source void main() { fixme:d3d_shader:shader_glsl_dump_program_source R0.xy = (T0.xy); fixme:d3d_shader:shader_glsl_dump_program_source R0.z = (PLC0.x); fixme:d3d_shader:shader_glsl_dump_program_source R0.w = (PLC0.y); fixme:d3d_shader:shader_glsl_dump_program_source R0.xyzw = (texture2D(Psampler0, R0.xy, R0.w).xyzw); fixme:d3d_shader:shader_glsl_dump_program_source R0.w = (R0.x * gl_Color.w); fixme:d3d_shader:shader_glsl_dump_program_source R0.xyz = (gl_Color.xyz); fixme:d3d_shader:shader_glsl_dump_program_source gl_FragData[0].xyzw = (R0.xyzw); fixme:d3d_shader:shader_glsl_dump_program_source } fixme:d3d_shader:shader_glsl_dump_program_source fixme:d3d_shader:print_glsl_info_log Info log received from GLSL shader #31: fixme:d3d_shader:print_glsl_info_log Vertex info fixme:d3d_shader:print_glsl_info_log ----------- fixme:d3d_shader:print_glsl_info_log 0(38) : warning C1068: array index out of bounds fixme:d3d_shader:print_glsl_info_log 0(38) : warning C1068: array index out of bounds fixme:d3d_shader:print_glsl_info_log 0(38) : warning C1068: array index out of bounds fixme:d3d_shader:print_glsl_info_log 0(38) : warning C1068: array index out of bounds fixme:d3d_shader:print_glsl_info_log 0(38) : warning C1068: array index out of bounds fixme:d3d_shader:print_glsl_info_log 0(38) : error C1068: array index out of bounds fixme:d3d_shader:print_glsl_info_log 0(42) : error C1068: array index out of bounds fixme:d3d_shader:print_glsl_info_log 0(43) : error C1068: array index out of bounds fixme:d3d_shader:print_glsl_info_log 0(43) : error C1068: array index out of bounds err:d3d_shader:set_glsl_shader_program >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from Find glsl program uniform locations @ ../../../wine/dlls/wined3d/glsl_shader.c / 4447 err:d3d_shader:set_glsl_shader_program >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB(programId) @ ../../../wine/dlls/wined3d/glsl_shader.c / 4460 err:d3d_shader:hardcode_local_constants >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from Hardcoding local constants @ ../../../wine/dlls/wined3d/glsl_shader.c / 3972 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 fixme:d3d:resource_check_usage Unhandled usage flags 0x8. fixme:d3d:resource_check_usage Unhandled usage flags 0x8. err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625 err:d3d_shader:shader_glsl_select >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glUseProgramObjectARB @ ../../../wine/dlls/wined3d/glsl_shader.c / 4625