[dx8-11] Transform optimization fix

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Changelog

Only reapply the world, view or projection transform changes if we really
have to (The overhead of memcmp is nothing compared to the time it can take
actually applying no change at all). Also fix some indenting, and a compile
warning about comparing of pointers

Jason

Attachment: dx8-11.matrixopt.20030421.patch
Description: Binary data


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