Changelog: Combine texturing for D3D3 and 7 by thunking 3 to 7 -- Lionel Ulmer - http://www.bbrox.org/
--- /home/ulmer/Wine/wine_base//dlls/ddraw/d3ddevice/main.c 2002-12-22 22:20:29.000000000 +0100 +++ /home/ulmer/Wine/wine_work//dlls/ddraw/d3ddevice/main.c 2002-12-23 15:21:50.000000000 +0100 @@ -453,9 +453,9 @@ } HRESULT WINAPI -Main_IDirect3DDeviceImpl_7_SetTexture(LPDIRECT3DDEVICE7 iface, - DWORD dwStage, - LPDIRECTDRAWSURFACE7 lpTexture) +Main_IDirect3DDeviceImpl_7_3T_SetTexture(LPDIRECT3DDEVICE7 iface, + DWORD dwStage, + LPDIRECTDRAWSURFACE7 lpTexture) { ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface); FIXME("(%p/%p)->(%08lx,%p): stub!\n", This, iface, dwStage, lpTexture); @@ -827,16 +827,6 @@ } HRESULT WINAPI -Main_IDirect3DDeviceImpl_3_SetTexture(LPDIRECT3DDEVICE3 iface, - DWORD dwStage, - LPDIRECT3DTEXTURE2 lpTexture2) -{ - ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice3, iface); - FIXME("(%p/%p)->(%08lx,%p): stub!\n", This, iface, dwStage, lpTexture2); - return DD_OK; -} - -HRESULT WINAPI Main_IDirect3DDeviceImpl_2_SwapTextureHandles(LPDIRECT3DDEVICE2 iface, LPDIRECT3DTEXTURE2 lpD3DTex1, LPDIRECT3DTEXTURE2 lpD3DTex2) @@ -1728,3 +1718,14 @@ lpD3DEnumTextureProc, lpArg); } + +HRESULT WINAPI +Thunk_IDirect3DDeviceImpl_3_SetTexture(LPDIRECT3DDEVICE3 iface, + DWORD dwStage, + LPDIRECT3DTEXTURE2 lpTexture2) +{ + TRACE("(%p)->(%ld,%p) thunking to IDirect3DDevice7 interface.\n", iface, dwStage, lpTexture2); + return IDirect3DDevice7_SetTexture(COM_INTERFACE_CAST(IDirect3DDeviceImpl, IDirect3DDevice3, IDirect3DDevice7, iface), + dwStage, + COM_INTERFACE_CAST(IDirectDrawSurfaceImpl, IDirect3DTexture2, IDirectDrawSurface7, lpTexture2)); +} --- /home/ulmer/Wine/wine_base//dlls/ddraw/d3ddevice/mesa.c 2002-12-23 15:23:55.000000000 +0100 +++ /home/ulmer/Wine/wine_work//dlls/ddraw/d3ddevice/mesa.c 2002-12-23 15:06:01.000000000 +0100 @@ -1285,11 +1285,11 @@ } HRESULT WINAPI -GL_IDirect3DDeviceImpl_3_SetTexture(LPDIRECT3DDEVICE3 iface, - DWORD dwStage, - LPDIRECT3DTEXTURE2 lpTexture2) +GL_IDirect3DDeviceImpl_7_3T_SetTexture(LPDIRECT3DDEVICE7 iface, + DWORD dwStage, + LPDIRECTDRAWSURFACE7 lpTexture2) { - ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice3, iface); + ICOM_THIS_FROM(IDirect3DDeviceImpl, IDirect3DDevice7, iface); TRACE("(%p/%p)->(%08lx,%p)\n", This, iface, dwStage, lpTexture2); @@ -1304,11 +1304,11 @@ glBindTexture(GL_TEXTURE_2D, 0); glDisable(GL_TEXTURE_2D); } else { - IDirectDrawSurfaceImpl *tex_impl = ICOM_OBJECT(IDirectDrawSurfaceImpl, IDirect3DTexture2, lpTexture2); + IDirectDrawSurfaceImpl *tex_impl = ICOM_OBJECT(IDirectDrawSurfaceImpl, IDirectDrawSurface7, lpTexture2); IDirect3DTextureGLImpl *tex_glimpl = (IDirect3DTextureGLImpl *) tex_impl->tex_private; This->current_texture[dwStage] = tex_impl; - IDirectDrawSurface7_AddRef(ICOM_INTERFACE(tex_impl, IDirectDrawSurface7)); + IDirectDrawSurface7_AddRef(ICOM_INTERFACE(tex_impl, IDirectDrawSurface7)); /* Not sure about this either */ TRACE(" activating OpenGL texture %d.\n", tex_glimpl->tex_name); @@ -1378,7 +1378,7 @@ XCAST(DrawIndexedPrimitiveVB) Main_IDirect3DDeviceImpl_7_DrawIndexedPrimitiveVB, XCAST(ComputeSphereVisibility) Main_IDirect3DDeviceImpl_7_3T_ComputeSphereVisibility, XCAST(GetTexture) Main_IDirect3DDeviceImpl_7_GetTexture, - XCAST(SetTexture) Main_IDirect3DDeviceImpl_7_SetTexture, + XCAST(SetTexture) GL_IDirect3DDeviceImpl_7_3T_SetTexture, XCAST(GetTextureStageState) Main_IDirect3DDeviceImpl_7_3T_GetTextureStageState, XCAST(SetTextureStageState) GL_IDirect3DDeviceImpl_7_3T_SetTextureStageState, XCAST(ValidateDevice) Main_IDirect3DDeviceImpl_7_3T_ValidateDevice, @@ -1446,7 +1446,7 @@ XCAST(DrawIndexedPrimitiveVB) Main_IDirect3DDeviceImpl_3_DrawIndexedPrimitiveVB, XCAST(ComputeSphereVisibility) Thunk_IDirect3DDeviceImpl_3_ComputeSphereVisibility, XCAST(GetTexture) Main_IDirect3DDeviceImpl_3_GetTexture, - XCAST(SetTexture) GL_IDirect3DDeviceImpl_3_SetTexture, + XCAST(SetTexture) Thunk_IDirect3DDeviceImpl_3_SetTexture, XCAST(GetTextureStageState) Thunk_IDirect3DDeviceImpl_3_GetTextureStageState, XCAST(SetTextureStageState) Thunk_IDirect3DDeviceImpl_3_SetTextureStageState, XCAST(ValidateDevice) Thunk_IDirect3DDeviceImpl_3_ValidateDevice, --- /home/ulmer/Wine/wine_base//dlls/ddraw/d3ddevice/main.h 2002-11-21 22:04:16.000000000 +0100 +++ /home/ulmer/Wine/wine_work//dlls/ddraw/d3ddevice/main.h 2002-12-23 15:04:16.000000000 +0100 @@ -206,9 +206,9 @@ LPDIRECTDRAWSURFACE7* lpTexture); HRESULT WINAPI -Main_IDirect3DDeviceImpl_7_SetTexture(LPDIRECT3DDEVICE7 iface, - DWORD dwStage, - LPDIRECTDRAWSURFACE7 lpTexture); +Main_IDirect3DDeviceImpl_7_3T_SetTexture(LPDIRECT3DDEVICE7 iface, + DWORD dwStage, + LPDIRECTDRAWSURFACE7 lpTexture); HRESULT WINAPI Main_IDirect3DDeviceImpl_7_3T_GetTextureStageState(LPDIRECT3DDEVICE7 iface, @@ -366,11 +366,6 @@ LPDIRECT3DTEXTURE2* lplpTexture2); HRESULT WINAPI -Main_IDirect3DDeviceImpl_3_SetTexture(LPDIRECT3DDEVICE3 iface, - DWORD dwStage, - LPDIRECT3DTEXTURE2 lpTexture2); - -HRESULT WINAPI Main_IDirect3DDeviceImpl_2_SwapTextureHandles(LPDIRECT3DDEVICE2 iface, LPDIRECT3DTEXTURE2 lpD3DTex1, LPDIRECT3DTEXTURE2 lpD3DTex2); @@ -757,3 +752,8 @@ Thunk_IDirect3DDeviceImpl_1_EnumTextureFormats(LPDIRECT3DDEVICE iface, LPD3DENUMTEXTUREFORMATSCALLBACK lpD3DEnumTextureProc, LPVOID lpArg); + +HRESULT WINAPI +Thunk_IDirect3DDeviceImpl_3_SetTexture(LPDIRECT3DDEVICE3 iface, + DWORD dwStage, + LPDIRECT3DTEXTURE2 lpTexture2);