Changelog: - fix Twist demo - some clean-ups / traces to conform with Christian's 20bis patch -- Lionel Ulmer - http://www.bbrox.org/
--- ../wine_base/dlls/ddraw/d3dtexture.c Sun Dec 15 18:33:35 2002 +++ dlls/ddraw/d3dtexture.c Sun Dec 15 18:43:26 2002 @@ -606,8 +606,6 @@ return D3D_OK; } -/* NOTE : if you experience crashes in this function, you must have a buggy - version of Mesa. See the file d3dtexture.c for a cure */ HRESULT WINAPI GL_IDirect3DTextureImpl_2_1T_Load(LPDIRECT3DTEXTURE2 iface, LPDIRECT3DTEXTURE2 lpD3DTexture2) @@ -637,10 +635,8 @@ if ( This->surface_desc.ddsCaps.dwCaps & DDSCAPS_ALLOCONLOAD ) /* If the surface is not allocated and its location is not yet specified, force it to video memory */ - if ( !(This->surface_desc.ddsCaps.dwCaps & (DDSCAPS_SYSTEMMEMORY|DDSCAPS_VIDEOMEMORY)) ) { + if ( !(This->surface_desc.ddsCaps.dwCaps & (DDSCAPS_SYSTEMMEMORY|DDSCAPS_VIDEOMEMORY)) ) This->surface_desc.ddsCaps.dwCaps |= DDSCAPS_VIDEOMEMORY; - WARN("This case is not properly handled yet.. Expect errors !\n"); - } /* Suppress the ALLOCONLOAD flag */ This->surface_desc.ddsCaps.dwCaps &= ~DDSCAPS_ALLOCONLOAD; @@ -783,6 +779,17 @@ XCAST(Load) GL_IDirect3DTextureImpl_2_1T_Load, }; +ICOM_VTABLE(IDirect3DTexture2) STUB_VTABLE_IDirect3DTexture2 = +{ + ICOM_MSVTABLE_COMPAT_DummyRTTIVALUE + XCAST(QueryInterface) Thunk_IDirect3DTextureImpl_2_QueryInterface, + XCAST(AddRef) Thunk_IDirect3DTextureImpl_2_AddRef, + XCAST(Release) Thunk_IDirect3DTextureImpl_2_Release, + XCAST(GetHandle) Main_IDirect3DTextureImpl_2_1T_GetHandle, + XCAST(PaletteChanged) Main_IDirect3DTextureImpl_2_1T_PaletteChanged, + XCAST(Load) Main_IDirect3DTextureImpl_2_1T_Load, +}; + #if !defined(__STRICT_ANSI__) && defined(__GNUC__) #undef XCAST #endif @@ -816,6 +823,14 @@ { IDirect3DTextureGLImpl *private; + if ((surf->surface_desc.ddsCaps.dwCaps & (DDSCAPS_OFFSCREENPLAIN|DDSCAPS_SYSTEMMEMORY)) != 0) { + /* If it is an offscreen texture, only create stub implementations. + Only the IUnknown interfaces should be used anyway. */ + ICOM_INIT_INTERFACE(surf, IDirect3DTexture, VTABLE_IDirect3DTexture); /* No special STUB one here as all functions are stubs */ + ICOM_INIT_INTERFACE(surf, IDirect3DTexture2, STUB_VTABLE_IDirect3DTexture2); + return DD_OK; + } + private = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3DTextureGLImpl)); if (private == NULL) return DDERR_OUTOFMEMORY; --- ../wine_base/dlls/ddraw/mesa.c Sun Dec 15 18:33:35 2002 +++ dlls/ddraw/mesa.c Sun Dec 15 18:36:14 2002 @@ -41,8 +41,9 @@ case D3DCMP_NOTEQUAL: return GL_NOTEQUAL; case D3DCMP_GREATEREQUAL: return GL_GEQUAL; case D3DCMP_ALWAYS: return GL_ALWAYS; - default: ERR("Unexpected compare type !!!\n"); + default: ERR("Unexpected compare type %d !\n", dwRenderState); } + return GL_ALWAYS; } @@ -90,7 +91,7 @@ case D3DTADDRESS_WRAP: arg = GL_REPEAT; break; case D3DTADDRESS_CLAMP: arg = GL_CLAMP; break; case D3DTADDRESS_BORDER: arg = GL_CLAMP_TO_EDGE; break; - default: ERR("Unhandled TEXTUREADDRESS mode !\n"); + default: ERR("Unhandled TEXTUREADDRESS mode %ld !\n", dwRenderState); } if ((dwRenderStateType == D3DRENDERSTATE_TEXTUREADDRESSU) || (dwRenderStateType == D3DRENDERSTATE_TEXTUREADDRESS)) --- ../wine_base/dlls/ddraw/d3ddevice/mesa.c Sun Dec 15 17:17:15 2002 +++ dlls/ddraw/d3ddevice/mesa.c Sun Dec 15 17:38:47 2002 @@ -45,12 +45,6 @@ { 0x82,0x2d,0xa8,0xd5,0x31,0x87,0xca,0xfa } }; -/* Define this variable if you have an unpatched Mesa 3.0 (patches are available - on Mesa's home page) or version 3.1b. - - Version 3.1b2 should correct this bug */ -#undef HAVE_BUGGY_MESAGL - #ifndef HAVE_GLEXT_PROTOTYPES /* This is for non-OpenGL ABI compliant glext.h headers :-) */ typedef void (* PFNGLCOLORTABLEEXTPROC) (GLenum target, GLenum internalFormat, @@ -358,9 +352,6 @@ if (cb_1) if (cb_1(&sdesc , context) == 0) return DD_OK; if (cb_2) if (cb_2(pformat, context) == 0) return DD_OK; -#ifndef HAVE_BUGGY_MESAGL - /* The packed texture format are buggy in Mesa. The bug was reported and corrected, - so that future version will work great. */ TRACE("Enumerating GL_RGB packed GL_UNSIGNED_SHORT_5_6_5 (16)\n"); pformat->dwFlags = DDPF_RGB; pformat->u1.dwRGBBitCount = 16; @@ -400,7 +391,6 @@ pformat->u5.dwRGBAlphaBitMask = 0x00000000; if (cb_1) if (cb_1(&sdesc , context) == 0) return DD_OK; if (cb_2) if (cb_2(pformat, context) == 0) return DD_OK; -#endif TRACE("Enumerating GL_ARGB (no direct OpenGL equivalent - conversion needed)\n"); pformat->dwFlags = DDPF_RGB | DDPF_ALPHAPIXELS; --- ../wine_base/dlls/ddraw/dsurface/main.c Sun Dec 15 12:15:49 2002 +++ dlls/ddraw/dsurface/main.c Sun Dec 15 18:41:11 2002 @@ -81,6 +81,7 @@ DDRAW_IDDS3_Thunk_VTable); ICOM_INIT_INTERFACE(This, IDirectDrawGammaControl, DDRAW_IDDGC_VTable); + /* There is no generic implementation of IDDS7 or texture */ Main_DirectDraw_AddSurface(pDD, This); @@ -195,8 +196,7 @@ /* In case the texture surface was created before the D3D creation */ if ((This->surface_desc.ddsCaps.dwCaps & DDSCAPS_TEXTURE) == 0) return E_NOINTERFACE; /* Create a 'delayed' private field only if it is not an offscreen texture... */ - if ((This->tex_private == NULL) && - ((This->surface_desc.ddsCaps.dwCaps & (DDSCAPS_OFFSCREENPLAIN|DDSCAPS_SYSTEMMEMORY)) == 0)) { + if (This->tex_private == NULL) { if (This->ddraw_owner->d3d == NULL) { ERR("Texture created with no D3D object yet.. Not supported !\n"); return E_NOINTERFACE;