PATCH: Add D3D capability.

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Modified files :
dlls/ddraw/d3ddevice/mesa.c

Changelog :
Add D3D capability.

Christian Costa   titan.costa@wanadoo.fr

Index: mesa.c
===================================================================
RCS file: /home/wine/wine/dlls/ddraw/d3ddevice/mesa.c,v
retrieving revision 1.25
diff -u -r1.25 mesa.c
--- mesa.c	24 Nov 2002 22:33:41 -0000	1.25
+++ mesa.c	29 Nov 2002 07:03:43 -0000
@@ -180,7 +180,7 @@
     d1->dlcLightingCaps.dwNumLights = 16; /* glGetIntegerv(GL_MAX_LIGHTS, &maxlight); d1->dlcLightingCaps.dwNumLights = maxlight; */
     fill_opengl_primcaps(&(d1->dpcLineCaps));
     fill_opengl_primcaps(&(d1->dpcTriCaps));
-    d1->dwDeviceRenderBitDepth  = DDBD_16;
+    d1->dwDeviceRenderBitDepth  = DDBD_16|DDBD_24;
     d1->dwDeviceZBufferBitDepth = DDBD_16;
     d1->dwMaxBufferSize = 0;
     d1->dwMaxVertexCount = 65536;

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