d3d8 patch

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

 



Changelog:

o Various fixes, typos corrected and clarifying trace points

Note I am quickly reaching the end of my ability in this area - This brings
the wine tree up to date with all my changes, so some help from anyone would
be appreciated. There are some 'simple' tutorials type dx8 pgms I just cant
get working and I cant see why - email me if you can help

Additionally, my understanding is in Windows a HAL lives under direct3d and
earlier directdraw functionality - Does anyone know where the interface is
actually documented? I have had it mentioned to me it would be better to try
to make the functionality more common with direct draw and want to see how
this is done under windows.

Jason

Attachment: d3d8-patch.out
Description: Binary data


[Index of Archives]     [Gimp for Windows]     [Red Hat]     [Samba]     [Yosemite Camping]     [Graphics Cards]     [Wine Home]

  Powered by Linux