seeking advice on network troubleshooting strategy

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Greetings. The application I am trying to get to work under wine
(Cinema4D network rendering client) works nearly OK. Just one crucial
bit it fails, very unspectacularly and silently, to do.

What it's supposed to do: receiving 3d scenes from a server, rendering
those, and sending them back - this all works just as under windows,
except for the sending back of files. About the only indication for this
I get on the Server, which says that this particular client just failed
to send images. The client app has no controls; all it's supposed to do
is sit there and do what it's supposed to do.

I'm lost as to how to go about narrowing down the problem. Networking
functionality as such is there: it does receive files and gets to work
on them (the client shows this). I don't get any error messages. I tried
dll, winsock and relay traces without being able to make out anything
that would appear somehow related to the problem.

I am using the snapshot from September 4, a fresh RedHat 7.3
installation:

[root@missy wine-20020904]# ldd --version
ldd (GNU libc) 2.2.5

on an Athlon 1300, and I configured wine with 

./configure --enable-opengl --disable-debug

(I did the debug traces on another box which displayed exactly the same
behaviour)

Does anyone have any ideas as to how to go about troubleshooting this?
Any current winsock patches floating about that I could play with?

Regards, Frank
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