Changelog : dlls/ddraw/dsurface/main.c Enable creation of our OpenGL Direct3D device from a surface used as rendering target. Enable creation of a texture from a surface. Christian Costa titan.costa@wanadoo.fr
Index: main.c =================================================================== RCS file: /home/wine/wine/dlls/ddraw/dsurface/main.c,v retrieving revision 1.27 diff -u -r1.27 main.c --- main.c 16 Jul 2002 01:16:14 -0000 1.27 +++ main.c 25 Sep 2002 19:19:02 -0000 @@ -24,6 +24,7 @@ #include <assert.h> #include <string.h> +#include "mesa_private.h" #include "wine/debug.h" #include "ddraw_private.h" #include "dsurface/main.h" @@ -158,6 +159,24 @@ *ppObj = ICOM_INTERFACE(This, IDirectDrawGammaControl); return S_OK; } +#ifdef HAVE_OPENGL + else if ( IsEqualGUID( &IID_D3DDEVICE_OpenGL, riid ) ) + { + This->ref++; + return is_OpenGL_dx3(riid, This, (IDirect3DDeviceImpl**)ppObj)?S_OK:E_NOINTERFACE; + } + else if (IsEqualGUID( &IID_IDirect3DTexture, riid ) ) + { + LPDIRECT3DTEXTURE iface; + This->ref++; + iface = d3dtexture_create(This); + if (iface) { + *ppObj = (LPVOID)iface; + return S_OK; + } else + return E_NOINTERFACE; + } +#endif else return E_NOINTERFACE; }