PATCH: documentation/samples/config

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Changelog: 48 was plain wrong as value for HELmargin. Removed the sample 
EmulDriver appdefault since N is the default now, and an appdefault for 
Y is not useful.

/Johan Gill, johane@lysator.liu.se

Index: wine/documentation/samples/config
===================================================================
RCS file: /home/wine/wine/documentation/samples/config,v
retrieving revision 1.26
diff -u -u -r1.26 config
--- wine/documentation/samples/config	10 Jun 2002 02:30:32 -0000	1.26
+++ wine/documentation/samples/config	21 Jun 2002 09:56:06 -0000
@@ -265,7 +265,7 @@
 
 [dsound]
 ;; HEL only: Number of waveOut fragments ahead to mix in new buffers.
-;"HELmargin" = "48"
+;"HELmargin" = "5"
 ;; HEL only: Number of waveOut fragments ahead to queue to driver.
 ;"HELqueue" = "5"
 ;; Max number of fragments to prebuffer
@@ -290,10 +290,5 @@
 ;
 ;[AppDefaults\\sol.exe\\Version]
 ;"Windows" = "nt40"
-;
-;; Some games (Quake 2, UT) refuse to accept emulated dsound devices.
-;; You can add an AppDefault entry like this for such cases.
-;[AppDefaults\\pickygame.exe\\dsound]
-;"EmulDriver" = "N"
 
 # </wineconf>

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