Rein Klazes wrote: > > On Sun, 24 Feb 2002 01:07:43 +0200, in comp.emulators.ms-windows.wine > Kari Jaspe Sake <jaspesake.remove.all@hotdotmail.remove.com> wrote: > > > Well, I looked into the source code dc.c under objects - directory. And > > there it is. I thought that I might do something about this since I can > > program with c, but as I change the function not to call FIXME and > > recompile (make clean first - just to be on the safe side)... > > > > My changes seem not to work... > > They should, make clean should not be nescessary. Did you do a "make > install" ? > yes. I am just too careful and do make clean too.... But if I undestand it correctly the "fixme:dc:GetLayout (00000,....) stub message comes from the dc.c GetLayout function. line where it calls FIXME define .. > > further as I look in to the code I see > > declaration of like: > > > > static void __wine_stub_GetLayout(void) { > > __wine_unimplemented("GetLayout"); } > > > > My quess is that this is the place ... I'd sure like to experiment and > > write some code but I am a bit lost here howto make wine react to the > > function call GetLayout in dc.c file ... > > This is the 16 bit version (gdi instead of gdi32). If a program > happens to call this function, it will halt in the debugger. > So, this must be it. I was trying to mess around with the 16bit function call. And since my program is using 32bit call , I saw no results as to my coding .... Well, I am trying to locate the 32bit version of GetLayout then. Thank you for your patience. I'll learn hack wine better all the time .. > Rein. > -- > Rein Klazes > rklazes@xs4all.nl -- ... _______________________________________________ wine-users mailing list wine-users@winehq.com http://www.winehq.com/mailman/listinfo/wine-users