Re: IPX support in Starcraft - Why can't I get it working?

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David Bronaugh wrote:

>
> On Tue, 04 Dec 2001 14:53:37 Glenn Schrader wrote:
>
>>
>> I've been successfully running Starcraft in multiplayer LAN mode and 
>> it uses IPX
>> with NO crypto. A while back I attempted to connect to BattleNET and 
>> debug the
>> problems but it complains about needing the crypto dll (as you've 
>> said) and maybe
>> some other stuff.  I didn't get very far.
>> ---
>> Glenn Schrader
>
>
> Hmm.. well, all I'm trying for is IPX over LAN. Perhaps you can give 
> me some tips or pointers... as I have stated before, I'm using WINE 
> 20011108 (on Debian 2.2, but I built it from source), Starcraft 1.07, 
> and I have IPX crap loaded into the kernel, etc etc etc. It *should* 
> work, but it doesn't (dialog pops up, "Unable to initialize network 
> provider" when I click IPX network game, and select "OK").
>
> David Bronaugh

Ok. A few things for you to ponder...

I haven't been able to get Starcraft to run on any builds newer than 
20010510. Anything newer
seems to have colormap problems and locks up. I can't see how this 
relates to your problem but
it is a difference in what we're doing.

Even though you have IPX installed, are you sure that its being started? 
Look for /etc/rc.d/init.d/ipx
and /etc/rc.d/rc5.d/*ipx (should find 1 file). If you don't find these 
files then ipx hasn't been
configured to start when Linux boots. If its not being started then use 
a command like the
following to initialize the driver:

    ipx_interface add -p eth0 802.2 0x12345678

Are you attempting to play between two Linux machines to between a Linux 
and a  Windows
machine? The last value in the command line above (i.e. 0x12345678) can 
be any
 >>>non zero<<< number but must be the same everywhere. Check the ipx 
scripts in /etc/rc.d/*
and/or in the Windows IPX protocol settings.

If that doesn't make it work then i'm stumped. Its been pretty reliable 
for me.

---
Glenn Schrader






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