On Tue, Nov 20, 2012 at 4:59 PM, Christophe Fergeau <cfergeau@xxxxxxxxxx> wrote: > On Tue, Nov 20, 2012 at 04:37:13PM +0200, Zeeshan Ali (Khattak) wrote: >> On Tue, Nov 20, 2012 at 12:02 PM, Christophe Fergeau >> <cfergeau@xxxxxxxxxx> wrote: >> >> + >> >> +/* Init functions */ >> >> +static void >> >> +osinfo_avatar_format_class_init (OsinfoAvatarFormatClass *klass) >> >> +{ >> >> + GObjectClass *g_klass = G_OBJECT_CLASS (klass); >> >> + GParamSpec *pspec; >> >> + >> >> + g_klass->get_property = osinfo_avatar_format_get_property; >> >> + >> >> + /** >> >> + * OsinfoAvatarFormat:mime-type: >> >> + * >> >> + * The required mime-type of the avatar. >> > >> > >> > What if several formats are supported? >> >> Hm.. didn't think of that. Usually I've seen either the image is >> required to be in a particular format or there is no restrictions (all >> common image formats are supported) so in case of later we an simply >> return NULL? If we want to be very future safe, well this could be a >> regex then? > > Define "common image formats" ? ;) is JPEG2000 common? JPEG, GIF, PNG and BMP are the common formats. > What about BMP or > PCX? BMP is, PCX, not. >Can we make this a GStrv or a GList or GArray, ... ? That will not be as easy to implement as entity params can't be lists right now. I think regex does the trick. >> >> + /** >> >> + * OsinfoAvatarFormat:depth: >> >> + * >> >> + * The required depth (in bits) of the avatar. >> > >> > Is that really required? >> >> Yes. Check the changes to data/install-scripts/windows-cmd.xml in this >> patch. It was a boolean 'alpha' prop in fidencio's original patch to >> indicate whether alpha channel is allowed or not. >> >> > I don't think such a property is really useful as >> > the number of bits per pixel (I guess this is what this means?) is not >> > expressive enough, you need to know the bits used by each component (R, G, >> > B) as well as their bit position. >> >> Is that a usual scenerio to have anything other the R, G and B? About >> position of bits, I doubt we'll need to know that or have any >> restrictions on those. > > > Well, you mentioned alpha, and then R, G, B. If bit depth is 32, are we > supposed to be using ARGB, RGBA, BGRA. ... ? Who is we? libosinfo doesn't need any of this info, its the apps that needs it. > If the only thing this hints > at is whether the avatar should have an alpha channel or not, a boolean > would probably be better, especially as the image format used will probably > encode the image bit depth, channel order, ... for us, so we probably don't > really need to care about it. We don't need to care about it anyways. :) But yeah, i guess that makes more sense. We can add this depth (actually, it should be named max-depth) property if needed later. -- Regards, Zeeshan Ali (Khattak) FSF member#5124