On Tue, Jul 17, 2012 at 3:53 PM, Christophe Fergeau <cfergeau@xxxxxxxxxx> wrote: >> and I guess we rely on lower level of the stack to do that for us. > > Except I'm not sure any part of the stack is doing this for us, is there > such a part? In this specific case, the protocol can handle an arbitrary That would be tcp & ssl in our case. > number of monitors as I understand it, it's the client code that cannot > handle too many monitors, so limiting the number of monitors here would > make sense. > It's an issue I wanted to raise, I'm not saying this must be fixed in this > patch. I can't think of a reasonable way of handling that, except having limitation of max monitors == number of monitors on client side. This would be a logical change, except that it will not allow, for instance, to work with multi-display on a single monitor (like I do now, but perhaps this is only interesting for developpers) -- Marc-André Lureau