d->MaySwitchTransponder(Channel) is always false here Please review, Sergey Chernyavskiy. --- device.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/device.c b/device.c index 18867cd..542d120 100644 --- a/device.c +++ b/device.c @@ -342,7 +342,7 @@ cDevice *cDevice::GetDeviceForTransponder(const cChannel *Channel, int Priority) if (d->ProvidesTransponder(Channel)) { if (d->MaySwitchTransponder(Channel)) Device = d; // this device may switch to the transponder without disturbing any receiver or live view - else if (!d->Occupied() && d->MaySwitchTransponder(Channel)) { // MaySwitchTransponder() implicitly calls Occupied() + else if (!d->Occupied()) { // MaySwitchTransponder() implicitly calls Occupied() if (d->Priority() < Priority && (!Device || d->Priority() < Device->Priority())) Device = d; // use this one only if no other with less impact can be found } -- 1.9.1 _______________________________________________ vdr mailing list vdr@xxxxxxxxxxx http://www.linuxtv.org/cgi-bin/mailman/listinfo/vdr