Am 10.01.2014 12:57, schrieb Joerg Riechardt:
Hi, Reinhard Nissl’s vdr-xine is still my favorite output plugin. The additional parameter in cDevice::TrickSpeed() breaks fast forward, instead of increasing the speed in three steps, it is always most fast. Has anybody a patch for this, or is planning to create one? Joerg
this patch seems to do it Joerg
diff -Nru xine-a/xineDevice.c xine-b/xineDevice.c --- xine-a/xineDevice.c 2013-01-18 15:55:51.000000000 +0100 +++ xine-b/xineDevice.c 2014-01-10 15:30:03.254256728 +0100 @@ -300,19 +300,14 @@ //#endif } - void cXineDevice::TrickSpeed(int Speed) - { - TrickSpeed(Speed, false); - } - - void cXineDevice::TrickSpeed(int Speed, bool IBP) + void cXineDevice::TrickSpeed(int Speed, bool Forward) { f = false; ts = Speed; xfprintf(stderr, "TrickSpeed: %d\n", Speed); m_xineLib.execFuncTrickSpeedMode(lastCmdWasClear); - m_xineLib.execFuncSetSpeed(100.0 / Speed * (IBP ? 12 : 1)); + m_xineLib.execFuncSetSpeed(100.0 / Speed); m_xineLib.execFuncWait(); m_xineLib.freeze(false); m_xineLib.pause(false); diff -Nru xine-a/xineDevice.h xine-b/xineDevice.h --- xine-a/xineDevice.h 2013-01-18 15:55:51.000000000 +0100 +++ xine-b/xineDevice.h 2014-01-10 15:46:29.290199807 +0100 @@ -50,8 +50,7 @@ virtual bool CanReplay(void) const; virtual bool SetPlayMode(ePlayMode PlayMode); virtual bool HasIBPTrickSpeed(void); - virtual void TrickSpeed(int Speed, bool IBP); - virtual void TrickSpeed(int Speed); + virtual void TrickSpeed(int Speed, bool Forward); virtual void Clear(void); virtual void Play(void); virtual void Freeze(void);
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