Re: vdr-1.7.29 + h264 MBAFF

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On 18.09.2012 17:07, VDR User wrote:
On Tue, Sep 18, 2012 at 2:20 AM, Klaus Schmidinger
<Klaus.Schmidinger@xxxxxxx> wrote:
Please try whether this patch works with all the HD channels you can
receive.

I would also appreciate if as many other VDR users as possible applied
this patch and tested it, so that we can be sure it works before I release
the next developer version.

The patch fails on vanilla .30, do you have other patches applied to
remux.c as well?

Sorry about that. There was an intermediate change in there that has
become obsolete by this latest change.

I have attached a new version.

Klaus
--- remux.c	2012/09/14 09:06:14	2.65
+++ remux.c	2012/09/18 09:11:24
@@ -843,7 +843,8 @@
 
 int cFrameDetector::Analyze(const uchar *Data, int Length)
 {
-  int SeenPayloadStart = false;
+  bool SeenPayloadStart = false;
+  bool SeenAccessUnitDelimiter = false;
   int Processed = 0;
   newFrame = independentFrame = false;
   while (Length >= TS_SIZE) {
@@ -970,12 +971,16 @@
                                scanner = EMPTY_SCANNER;
                                if (synced && !SeenPayloadStart && Processed)
                                   return Processed; // flush everything before this new frame
+                               SeenAccessUnitDelimiter = true;
+                               }
+                            else if (SeenAccessUnitDelimiter && scanner == 0x00000001) { // NALU start
+                               SeenAccessUnitDelimiter = false;
                                int FrameTypeOffset = i + 1;
                                if (FrameTypeOffset >= TS_SIZE) // the byte to check is in the next TS packet
                                   i = SkipPackets(Data, Length, Processed, FrameTypeOffset);
                                newFrame = true;
-                               uchar FrameType = Data[FrameTypeOffset] & 0xE0;
-                               independentFrame = FrameType == 0x00;
+                               uchar FrameType = Data[FrameTypeOffset] & 0x1F;
+                               independentFrame = FrameType == 0x07;
                                if (synced) {
                                   if (framesPerPayloadUnit < 0) {
                                      payloadUnitOfFrame = (payloadUnitOfFrame + 1) % -framesPerPayloadUnit;
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