Just switched from vdr-1.7.16 to vdr-1.7.17 and am getting these error
messages.
Mar 14 20:08:51 freddy vdr: [10728] cVideoRepacker: switching to MPEG1/2
mode
Mar 14 20:08:51 freddy vdr: [10728] cVideoRepacker: operating in MPEG1/2
mode
Mar 14 20:08:55 freddy vdr: [10728] cVideoRepacker: switching to MPEG1/2
mode
Mar 14 20:08:55 freddy vdr: [10728] cVideoRepacker: operating in MPEG1/2
mode
Mar 14 20:08:55 freddy vdr: [10728] cVideoRepacker: switching to MPEG1/2
mode
Mar 14 20:08:55 freddy vdr: [10728] cVideoRepacker: operating in MPEG1/2
mode
Mar 14 20:08:57 freddy vdr: [10728] cVideoRepacker: switching to MPEG1/2
mode
Mar 14 20:08:57 freddy vdr: [10728] cVideoRepacker: operating in MPEG1/2
mode
Mar 14 20:08:58 freddy vdr: [10728] cVideoRepacker: switching to MPEG1/2
mode
Mar 14 20:08:58 freddy vdr: [10728] cVideoRepacker: operating in MPEG1/2
mode
Mar 14 20:09:01 freddy vdr: [10728] cVideoRepacker: switching to MPEG1/2
mode
Mar 14 20:09:01 freddy vdr: [10728] cVideoRepacker: operating in MPEG1/2
mode
Mar 14 20:09:09 freddy vdr: [10728] cVideoRepacker: switching to MPEG1/2
mode
Mar 14 20:09:09 freddy vdr: [10728] cVideoRepacker: operating in MPEG1/2
mode
Mar 14 20:09:14 freddy vdr: [10728] cVideoRepacker: switching to MPEG1/2
mode
Mar 14 20:09:14 freddy vdr: [10728] cVideoRepacker: operating in MPEG1/2
mode
Mar 14 20:09:18 freddy vdr: [10728] cVideoRepacker: switching to MPEG1/2
mode
Mar 14 20:09:18 freddy vdr: [10728] cVideoRepacker: operating in MPEG1/2
mode
I see there were some few changes in remux.c - any thoughts?
The only patch I've implemented in both vdr-1.7.16 and vdr-1.7.17 is as
follows, to get around a problem decoding my dvb-c channels:
# diff device.c.orig device.c
1502,1513c1502,1513
< if (CamSlotNumber) {
< bool Scrambled = b[3] & TS_SCRAMBLING_CONTROL;
< int t = time(NULL) - startScrambleDetection;
< if (Scrambled) {
< if (t > TS_SCRAMBLING_TIMEOUT)
< DetachReceivers = true;
< }
< else if (t > TS_SCRAMBLING_TIME_OK) {
< DescramblingOk = true;
< startScrambleDetection = 0;
< }
< }
---
//SBB if (CamSlotNumber) {
// bool Scrambled = b[3] & TS_SCRAMBLING_CONTROL;
// int t = time(NULL) - startScrambleDetection;
// if (Scrambled) {
// if (t > TS_SCRAMBLING_TIMEOUT)
// DetachReceivers = true;
// }
// else if (t > TS_SCRAMBLING_TIME_OK) {
// DescramblingOk = true;
// startScrambleDetection = 0;
// }
// }
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