Hi, Am 19.01.2011 13:42, schrieb Stuart Morris: > One would need to be able to access the decoded frame containing 2 fields > and perhaps use an OpenGL shader to perform field based colour space > conversion and then draw the first field to the frame buffer. At the next > vertical sync the shader would convert the second field and draw that to > the frame buffer. With VDPAU is there a new OpenGL interop function that > allows access to the decoded frame? If you enable bob deinterlacing you'll get that. Just set an interlaced video mode of appropriate resolution. Cannot tell whether VDPAU honors TOP/BOTTOM field flag and displays the frame when the field is due. This was always a problem with xxmc and VIA EPIA CLE 266. Incorrect field order is most noticeable on fast movements. Bye. -- Dipl.-Inform. (FH) Reinhard Nissl mailto:rnissl@xxxxxx _______________________________________________ vdr mailing list vdr@xxxxxxxxxxx http://www.linuxtv.org/cgi-bin/mailman/listinfo/vdr