Re: Developer versions

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On 01/13/11 15:46, Gerald Dachs wrote:
>>
>> On 01/13/11 13:31, Rolf Ahrenberg wrote:
>>> On Wed, 12 Jan 2011, VDR User wrote:
>>>
>>>> And you get VDR's full osd doing this?
>>> FYI, xineliboutput provides three different OSD implementations:
> xinelib, composite HUD, and opengl HUD. For example the composite HUD
> OSD is drawn directly onto transparent window located exactly over the
> (xine-lib powered) video window and therefore is completely
>>> independent from the actual video decoding library.
>> I'm curious as to how you got the composite and opengl HUD's working, I
> have been far from successful. It appears to just not work at all :S
>
> Both are working. You need a compositing manager like xcompmgr or compiz
> for the first possibility, or the option "--opengl-all" (not sure about
> correct typing" for the second possibility.
i'll try --opengl-all then; i have xcompmgr installed, i do have a very
bare install however, i use aterm -e to launch the client, with aterm
being my 'window manager'.
> Gerald
>
>
>
>
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