Re: VDR 1.5.12 & text2skin: how to compile?

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> I don't know why it fails (I'm using VDR 1.5.12 with text2skin
> currently, on Gentoo, so it is possible to compile it). but to get the
> errors in English build by typing 'LANG=C make' (i.e. change the LANG
> variable during compile). That way you'll may get more answers, I
> don't know how many of the programmer guys here now Russian =)

> Hope you get it to compile,

Thanks for hint! English error message is:

ake[1]: Entering directory `/ego/vdr/33/vdr-1.5.12/PLUGINS/src/text2skin'
g++ -Wall -Woverloaded-virtual -O2 -g -c -DHAVE_IMAGEMAGICK -DHAVE_FREETYPE -D_GNU_SOURCE -DPLUGIN_NAME_I18N='"text2skin"' -I/usr/include/freetype2 -I../../../include -I../../../../DVB/linux/include -I../../../../DVB/include -I. -o text2skin.o text2skin.c
text2skin.c: In member function 'virtual bool cText2SkinPlugin::Start()':
text2skin.c:28: error: invalid conversion from 'char*' to 'int'
text2skin.c:28: error:   initializing argument 1 of 'void cText2SkinStatus::SetLanguage(int)'
make[1]: *** [text2skin.o] Error 1
make[1]: Leaving directory `/ego/vdr/33/vdr-1.5.12/PLUGINS/src/text2skin'

*** failed plugins: text2skin




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