On 06/16/07 20:32, Luca Olivetti wrote: > En/na Luca Olivetti ha escrit: >> En/na Luca Olivetti ha escrit: >>> Hello, >>> I wanted to try the development version of vdr (1.5.3) to see what's new >>> and to keep my actuator plugin up to date. >>> I think that the new vdr is doing funky things with the osd, since the >>> menu is unwatchable (a lot of "dxr3: colormanager: bummer, too many >>> sections (14), reusing last one"). >>> OTOH the menu of my plugin displays just fine. >>> I did not try any skin plugin yet, I loaded the bare minimum (dxr3, >>> actuator and savechannel), so I just tested the 2 skins included in vdr >>> (being the classic one the worst). >> Tried skinsoppalusikka now and it seems to work fine > > Ok, solved: disabling the antialiasing classic and sttng:panels work ok > with a dxr3. > Probaly antialiasing produces too many colours for the dxr3 to handle. VDR's skins first check whether the OSD in use can handle 8bpp, and only then uses a single 256 color bitmap (with font anti-aliasing). Maybe the dxr3 plugin claims to be able to handle 8bpp, but in fact can't? Klaus _______________________________________________ vdr mailing list vdr@xxxxxxxxxxx http://www.linuxtv.org/cgi-bin/mailman/listinfo/vdr