Petri Hintukainen wrote: > On Sat, 6 Jan 2007, Darren Wilkinson wrote: >> Matthias Schniedermeyer wrote: >>> Darren Wilkinson wrote: >>> > Most people AFAICT use vdr for sdtv and while HDTV may or may not >>> be out >>> > of the question due to bandwidth sdtv definitely isn't. In fact I >>> have >>> > linux on my xbox which has much less bandwidth than even the ps2 and >>> > most distros for that have a dvd player. >>> >>> The thing with the XBOX is that it pretty much has a standard PC >>> with a >>> standard Geforce 3.5 (AFAIR it is something between the 3 and the >>> 4). So >>> it should have hardware acceleration, which makes it a quite good >>> platform for a video player, although i wouldn't buy one myself. >> >> The xbox does have the hardware but (like the PS3) has no accelerated >> drivers to use it. Video access is done through the framebuffer but >> this is more than enough for dvd playback which is the same >> resolution as sdtv. > > XBox has accelerated video driver in DirectFB (video overlay with > YUV->RGB conversion and scaling). Decoding 720x576 mpeg2 with xine-lib > uses ~20% of CPU power, another 10% is used to copy data around. > >>> > I am actually looking into a building a working dtv rig for the >>> > (original) xbox but am much more limited by the "mere" 60mb >>> (64mb-4mb >>> > for the framebuffer) of memory > > Memory is just enough for simple DirectFB player, even with no swap (I > use xineliboutput vdr-fbfe on diskless XBox). But for VDR and software > player RAM is definetely too small. Anyway, installing VDR to XBox > does not make much sense as one can't attach DVB cards to XBox, > so using separate server for cards (and VDR) is required. There are usb 1.1 digital tv sticks in existence that could be used with the xbox.