Behavior of Menu key, next round

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Hi list,

After the release of 1.3.39, the menu key debate has cooled down again, 
and now I'll do another attempt on intuitive behavior. Comments are of 
course welcome, as this is just one possible solution of many.

I really like to close things like OSDTeletext using the menu key, using 
the new behavior. However, for example if I switch to some channel and 
directly want to start OSDTT again, I'm annoyed because I have to press 
menu twice, one time to dismiss the channel status, one time to open the 
menu.

My suggestion is to let the OSD decide about how the menu key behaves, 
so that some more informational OSDs can directly open the menu.

The attached patch does that by adding cOsdObject::menuKeyAction that 
can be set to one of the following values:

menuKeyAlwaysCloses: Close this OSD if the menu key is pressed, and 
don't open the main menu. This is set for VDR native menus.

menuKeyAlwaysOpens: Close this OSD and open the main menu always. This 
is set for status displays like channel display, volume control and 
replay 'cutmarks' control.

menuKeyConfigurable: For compatibility sake, this decides based on the 
"Menu button closes" setup option. This is the default for plugins, and 
is used for the audio track menu.

To summarize, with "Menu button closes" disabled, the patch should 
behave as 1.3.37. With "Menu button closes" enabled, behavior is as 
1.3.39, except for channel display, volume control and replay control. 
Plugins and patches that re-open the OSD quickly (like subtitles), or 
only show additional information, may set menuKeyAction to 
menuKeyAlwaysOpens.


Don't forget to rebuild your plugins after applying the attached patch!

Cheers,

Udo

-------------- next part --------------
diff -au vdr-1.3.39-old/menu.c vdr-1.3.39/menu.c
--- vdr-1.3.39-old/menu.c	2006-01-15 19:35:23.000000000 +0100
+++ vdr-1.3.39/menu.c	2006-01-16 19:07:06.000000000 +0100
@@ -3021,6 +3021,7 @@
   timeout = Switched || Setup.TimeoutRequChInfo;
   channel = Channels.GetByNumber(Number);
   lastPresent = lastFollowing = NULL;
+  menuKeyAction = menuKeyAlwaysOpens;
   if (channel) {
      DisplayChannel();
      DisplayInfo();
@@ -3035,6 +3036,7 @@
   group = -1;
   number = 0;
   lastPresent = lastFollowing = NULL;
+  menuKeyAction = menuKeyAlwaysOpens;
   lastTime.Set();
   withInfo = Setup.ShowInfoOnChSwitch;
   displayChannel = Skins.Current()->DisplayChannel(withInfo);
@@ -3223,6 +3225,7 @@
 :cOsdObject(true)
 {
   currentDisplayVolume = this;
+  menuKeyAction = menuKeyAlwaysOpens;
   timeout.Set(cDevice::PrimaryDevice()->IsMute() ? MUTETIMEOUT : VOLUMETIMEOUT);
   displayVolume = Skins.Current()->DisplayVolume();
   Show();
@@ -3712,6 +3715,7 @@
   lastSpeed = -1;
   timeoutShow = 0;
   timeSearchActive = false;
+  menuKeyAction = menuKeyAlwaysOpens;
   marks.Load(fileName);
   cRecording Recording(fileName);
   cStatus::MsgReplaying(this, Recording.Name(), Recording.FileName(), true);
diff -au vdr-1.3.39-old/osdbase.c vdr-1.3.39/osdbase.c
--- vdr-1.3.39-old/osdbase.c	2006-01-08 12:40:02.000000000 +0100
+++ vdr-1.3.39/osdbase.c	2006-01-16 19:04:56.000000000 +0100
@@ -76,6 +76,7 @@
 cOsdMenu::cOsdMenu(const char *Title, int c0, int c1, int c2, int c3, int c4)
 {
   isMenu = true;
+  menuKeyAction = menuKeyAlwaysCloses;
   digit = 0;
   hasHotkeys = false;
   title = NULL;
diff -au vdr-1.3.39-old/osdbase.h vdr-1.3.39/osdbase.h
--- vdr-1.3.39-old/osdbase.h	2006-01-06 12:55:30.000000000 +0100
+++ vdr-1.3.39/osdbase.h	2006-01-16 19:14:25.000000000 +0100
@@ -66,16 +66,20 @@
   virtual eOSState ProcessKey(eKeys Key);
   };
 
+enum eMenuKeyBehavior { menuKeyAlwaysCloses, menuKeyConfigurable, menuKeyAlwaysOpens };
+
 class cOsdObject {
   friend class cOsdMenu;
 private:
   bool isMenu;
 protected:
   bool needsFastResponse;
+  eMenuKeyBehavior menuKeyAction;
 public:
-  cOsdObject(bool FastResponse = false) { isMenu = false; needsFastResponse = FastResponse; }
+  cOsdObject(bool FastResponse = false) { isMenu = false; needsFastResponse = FastResponse; menuKeyAction = menuKeyConfigurable; }
   virtual ~cOsdObject() {}
   bool NeedsFastResponse(void) { return needsFastResponse; }
+  eMenuKeyBehavior MenuKeyAction(void) { return menuKeyAction; }
   bool IsMenu(void) { return isMenu; }
   virtual void Show(void);
   virtual eOSState ProcessKey(eKeys Key) { return osUnknown; }
diff -au vdr-1.3.39-old/vdr.c vdr-1.3.39/vdr.c
--- vdr-1.3.39-old/vdr.c	2006-01-15 14:31:57.000000000 +0100
+++ vdr-1.3.39/vdr.c	2006-01-16 19:41:44.000000000 +0100
@@ -791,13 +791,12 @@
           // Menu control:
           case kMenu: {
                key = kNone; // nobody else needs to see this key
-               bool WasOpen = Interact != NULL;
-               bool WasMenu = Interact && Interact->IsMenu();
+               eMenuKeyBehavior MenuAction = (Interact) ? (Interact->MenuKeyAction()) : (menuKeyAlwaysOpens);
                if (Menu)
                   DELETE_MENU;
                else if (cControl::Control() && cOsd::IsOpen())
                   cControl::Control()->Hide();
-               if (!WasOpen || !WasMenu && !Setup.MenuButtonCloses)
+               if (MenuAction == menuKeyAlwaysOpens || MenuAction == menuKeyConfigurable && !Setup.MenuButtonCloses)
                   Menu = new cMenuMain;
                }
                break;


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