[PATCH] Mehrere Video Directorys

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Hallo an alle !
Hallo Klaus !!

Habe heute versucht vdr mit mehreren video directories zu nutzen.
-v /video0

In recordings habe ich aber nur Aufnahmen von /video0 gehabt.
hier ist kleines Patch:


-------------- next part --------------
diff -Nu ./vdr-1.3.22.orig/recording.c ./vdr/recording.c
--- ./vdr-1.3.22.orig/recording.c	2005-02-12 11:17:47.000000000 +0100
+++ ./vdr/recording.c	2005-03-22 09:37:52.000000000 +0100
@@ -671,9 +671,14 @@
 
 bool cRecordings::Load(void)
 {
+  cVideoDirectory Dir;
   lastUpdate = time(NULL); // doing this first to make sure we don't miss anything
   Clear();
-  ScanVideoDir(VideoDirectory);
+
+  do {
+     ScanVideoDir(Dir.Name());
+  }while(Dir.Next());
+  
   Sort();
   return Count() > 0;
 }
diff -Nu ./vdr-1.3.22.orig/videodir.c ./vdr/videodir.c
--- ./vdr-1.3.22.orig/videodir.c	2004-12-26 12:52:12.000000000 +0100
+++ ./vdr/videodir.c	2005-03-22 09:46:06.000000000 +0100
@@ -20,23 +20,6 @@
 
 const char *VideoDirectory = VIDEODIR;
 
-class cVideoDirectory {
-private:
-  char *name, *stored, *adjusted;
-  int length, number, digits;
-public:
-  cVideoDirectory(void);
-  ~cVideoDirectory();
-  int FreeMB(int *UsedMB = NULL);
-  const char *Name(void) { return name ? name : VideoDirectory; }
-  const char *Stored(void) { return stored; }
-  int Length(void) { return length; }
-  bool IsDistributed(void) { return name != NULL; }
-  bool Next(void);
-  void Store(void);
-  const char *Adjust(const char *FileName);
-  };
-
 cVideoDirectory::cVideoDirectory(void)
 {
   length = strlen(VideoDirectory);
diff -Nu ./vdr-1.3.22.orig/videodir.h ./vdr/videodir.h
--- ./vdr-1.3.22.orig/videodir.h	2004-12-26 12:52:56.000000000 +0100
+++ ./vdr/videodir.h	2005-03-22 09:32:16.000000000 +0100
@@ -15,6 +15,23 @@
 
 extern const char *VideoDirectory;
 
+class cVideoDirectory {
+private:
+  char *name, *stored, *adjusted;
+  int length, number, digits;
+public:
+  cVideoDirectory(void);
+  ~cVideoDirectory();
+  int FreeMB(int *UsedMB = NULL);
+  const char *Name(void) { return name ? name : VideoDirectory; }
+  const char *Stored(void) { return stored; }
+  int Length(void) { return length; }
+  bool IsDistributed(void) { return name != NULL; }
+  bool Next(void);
+  void Store(void);
+  const char *Adjust(const char *FileName);
+};
+
 int OpenVideoFile(const char *FileName, int Flags);
 int CloseVideoFile(int FileHandle);
 bool RenameVideoFile(const char *OldName, const char *NewName);

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