Don't send an image to the display before it is initialized, as it can cause a broken image being stored in the display memory and being shown while initializing. Instead just damage the image in the flush call but avoid writing the actual image. This problem was experienced with a ILI9341 LCD driver and calling the splash command before enabling the framebuffer. The splash command flushed out the data, but given no initialization, they were misinterpreted. After enabling the display, it displayed the broken image for a short time before being updated. This caused a flickering effect for the viewer. Switching the command ordering also fixes the problem, but sends an black image before the actual splash image. Co-developed-by: Ahmad Fatoum <a.fatoum@xxxxxxxxxxxxxx> Signed-off-by: Sven Püschel <s.pueschel@xxxxxxxxxxxxxx> --- drivers/video/mipi_dbi.c | 3 +++ 1 file changed, 3 insertions(+) diff --git a/drivers/video/mipi_dbi.c b/drivers/video/mipi_dbi.c index 9611a402d1..c202ecc1c7 100644 --- a/drivers/video/mipi_dbi.c +++ b/drivers/video/mipi_dbi.c @@ -366,6 +366,9 @@ void mipi_dbi_fb_flush(struct fb_info *info) dbidev->damage.y2 = info->yres; } + if (!info->enabled) + return; + mipi_dbi_fb_dirty(dbidev, info, &dbidev->damage); } EXPORT_SYMBOL(mipi_dbi_fb_flush); -- 2.39.5