[PATCH 05/18] of: of_path: always call of_partition_ensure_probed before resolving

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of_find_path may be called on a partition, whose parent device is not
yet probed. state code solves that by calling of_partition_ensure_probed
before of_find_path_by_nde, but really we should be doing that for all
calls to of_find_path. Do so.

Signed-off-by: Ahmad Fatoum <a.fatoum@xxxxxxxxxxxxxx>
---
 common/state/state.c | 4 ----
 drivers/of/of_path.c | 2 ++
 2 files changed, 2 insertions(+), 4 deletions(-)

diff --git a/common/state/state.c b/common/state/state.c
index 6b4acbb32bcc..11cc86ff73be 100644
--- a/common/state/state.c
+++ b/common/state/state.c
@@ -618,10 +618,6 @@ struct state *state_new_from_node(struct device_node *node, bool readonly)
 	}
 
 #ifdef __BAREBOX__
-	ret = of_partition_ensure_probed(partition_node);
-	if (ret)
-		goto out_release_state;
-
 	ret = of_find_path_by_node(partition_node, &state->backend_path, 0);
 #else
 	ret = of_get_devicepath(partition_node, &state->backend_path, &offset, &size);
diff --git a/drivers/of/of_path.c b/drivers/of/of_path.c
index 1268cf36ee5b..059690e9b8e8 100644
--- a/drivers/of/of_path.c
+++ b/drivers/of/of_path.c
@@ -43,6 +43,8 @@ static int __of_find_path(struct device_node *node, const char *part, char **out
 	struct cdev *cdev;
 	bool add_bb = false;
 
+	of_partition_ensure_probed(node);
+
 	dev = of_find_device_by_node_path(node->full_name);
 	if (!dev) {
 		int ret;
-- 
2.39.2





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