state_set_dirty() is only used in one file, make it static. Signed-off-by: Sascha Hauer <s.hauer@xxxxxxxxxxxxxx> --- common/state/state.h | 1 - common/state/state_variables.c | 2 +- 2 files changed, 1 insertion(+), 2 deletions(-) diff --git a/common/state/state.h b/common/state/state.h index 855ba9d..bc6917d 100644 --- a/common/state/state.h +++ b/common/state/state.h @@ -190,7 +190,6 @@ struct state_string { char raw[]; }; -int state_set_dirty(struct param_d *p, void *priv); int state_from_node(struct state *state, struct device_node *node, bool create); struct device_node *state_to_node(struct state *state, struct device_node *parent, diff --git a/common/state/state_variables.c b/common/state/state_variables.c index 4f82462..6f2b1ae 100644 --- a/common/state/state_variables.c +++ b/common/state/state_variables.c @@ -34,7 +34,7 @@ * @param priv * @return */ -int state_set_dirty(struct param_d *p, void *priv) +static int state_set_dirty(struct param_d *p, void *priv) { struct state *state = priv; -- 2.8.1 _______________________________________________ barebox mailing list barebox@xxxxxxxxxxxxxxxxxxx http://lists.infradead.org/mailman/listinfo/barebox