[PATCH 1/2] sbp-target: use simple assignment in tgt_agent_rw_agent_state()

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There is no need to memcpy() a 32-bit integer. The data pointer is
guaranteed to be quadlet aligned by the FireWire stack so we can replace
the memcpy() with an assignment.

Thanks to Stefan Richter.

Signed-off-by: Chris Boot <bootc@xxxxxxxxx>
Cc: Stefan Richter <stefanr@xxxxxxxxxxxxxxxxx>
Cc: Andy Grover <agrover@xxxxxxxxxx>
Cc: Clemens Ladisch <clemens@xxxxxxxxxx>
Cc: Nicholas A. Bellinger <nab@xxxxxxxxxxxxxxx>
---
 drivers/target/sbp/sbp_target.c |    7 ++++---
 1 file changed, 4 insertions(+), 3 deletions(-)

diff --git a/drivers/target/sbp/sbp_target.c b/drivers/target/sbp/sbp_target.c
index 0d6d7c1..f0a2a1d 100644
--- a/drivers/target/sbp/sbp_target.c
+++ b/drivers/target/sbp/sbp_target.c
@@ -704,16 +704,17 @@ static void session_maintenance_work(struct work_struct *work)
 static int tgt_agent_rw_agent_state(struct fw_card *card, int tcode, void *data,
 		struct sbp_target_agent *agent)
 {
-	__be32 state;
+	int state;
 
 	switch (tcode) {
 	case TCODE_READ_QUADLET_REQUEST:
 		pr_debug("tgt_agent AGENT_STATE READ\n");
 
 		spin_lock_bh(&agent->lock);
-		state = cpu_to_be32(agent->state);
+		state = agent->state;
 		spin_unlock_bh(&agent->lock);
-		memcpy(data, &state, sizeof(state));
+
+		*(__be32 *)data = cpu_to_be32(state);
 
 		return RCODE_COMPLETE;
 
-- 
1.7.10.4

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