6.6-stable review patch. If anyone has any objections, please let me know. ------------------ From: Christian Gmeiner <cgmeiner@xxxxxxxxxx> commit 21f1435b1e6b012a07c42f36b206d2b66fc8f13b upstream. If the active performance monitor (`v3d->active_perfmon`) is being destroyed, stop it first. Currently, the active perfmon is not stopped during destruction, leaving the `v3d->active_perfmon` pointer stale. This can lead to undefined behavior and instability. This patch ensures that the active perfmon is stopped before being destroyed, aligning with the behavior introduced in commit 7d1fd3638ee3 ("drm/v3d: Stop the active perfmon before being destroyed"). Cc: stable@xxxxxxxxxxxxxxx # v5.15+ Fixes: 26a4dc29b74a ("drm/v3d: Expose performance counters to userspace") Signed-off-by: Christian Gmeiner <cgmeiner@xxxxxxxxxx> Signed-off-by: Maíra Canal <mcanal@xxxxxxxxxx> Link: https://patchwork.freedesktop.org/patch/msgid/20241118221948.1758130-1-christian.gmeiner@xxxxxxxxx Signed-off-by: Greg Kroah-Hartman <gregkh@xxxxxxxxxxxxxxxxxxx> --- drivers/gpu/drm/v3d/v3d_perfmon.c | 5 +++++ 1 file changed, 5 insertions(+) --- a/drivers/gpu/drm/v3d/v3d_perfmon.c +++ b/drivers/gpu/drm/v3d/v3d_perfmon.c @@ -179,6 +179,7 @@ int v3d_perfmon_destroy_ioctl(struct drm { struct v3d_file_priv *v3d_priv = file_priv->driver_priv; struct drm_v3d_perfmon_destroy *req = data; + struct v3d_dev *v3d = v3d_priv->v3d; struct v3d_perfmon *perfmon; mutex_lock(&v3d_priv->perfmon.lock); @@ -188,6 +189,10 @@ int v3d_perfmon_destroy_ioctl(struct drm if (!perfmon) return -EINVAL; + /* If the active perfmon is being destroyed, stop it first */ + if (perfmon == v3d->active_perfmon) + v3d_perfmon_stop(v3d, perfmon, false); + v3d_perfmon_put(perfmon); return 0;