Patch "drm/i915: Only fence tiled region of object." has been added to the 3.14-stable tree

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This is a note to let you know that I've just added the patch titled

    drm/i915: Only fence tiled region of object.

to the 3.14-stable tree which can be found at:
    http://www.kernel.org/git/?p=linux/kernel/git/stable/stable-queue.git;a=summary

The filename of the patch is:
     drm-i915-only-fence-tiled-region-of-object.patch
and it can be found in the queue-3.14 subdirectory.

If you, or anyone else, feels it should not be added to the stable tree,
please let <stable@xxxxxxxxxxxxxxx> know about it.


>From af1a7301c7cf8912dca03065d448c4437c5c239f Mon Sep 17 00:00:00 2001
From: Bob Paauwe <bob.j.paauwe@xxxxxxxxx>
Date: Thu, 18 Dec 2014 09:51:26 -0800
Subject: drm/i915: Only fence tiled region of object.

From: Bob Paauwe <bob.j.paauwe@xxxxxxxxx>

commit af1a7301c7cf8912dca03065d448c4437c5c239f upstream.

When creating a fence for a tiled object, only fence the area that
makes up the actual tiles.  The object may be larger than the tiled
area and if we allow those extra addresses to be fenced, they'll
get converted to addresses beyond where the object is mapped. This
opens up the possiblity of writes beyond the end of object.

To prevent this, we adjust the size of the fence to only encompass
the area that makes up the actual tiles.  The extra space is considered
un-tiled and now behaves as if it was a linear object.

Testcase: igt/gem_tiled_fence_overflow
Reported-by: Dan Hettena <danh@xxxxxxx>
Signed-off-by: Bob Paauwe <bob.j.paauwe@xxxxxxxxx>
Reviewed-by: Daniel Vetter <daniel.vetter@xxxxxxxx>
Signed-off-by: Jani Nikula <jani.nikula@xxxxxxxxx>
Signed-off-by: Greg Kroah-Hartman <gregkh@xxxxxxxxxxxxxxxxxxx>

---
 drivers/gpu/drm/i915/i915_gem.c |    7 +++++++
 1 file changed, 7 insertions(+)

--- a/drivers/gpu/drm/i915/i915_gem.c
+++ b/drivers/gpu/drm/i915/i915_gem.c
@@ -2893,6 +2893,13 @@ static void i965_write_fence_reg(struct
 		u32 size = i915_gem_obj_ggtt_size(obj);
 		uint64_t val;
 
+		/* Adjust fence size to match tiled area */
+		if (obj->tiling_mode != I915_TILING_NONE) {
+			uint32_t row_size = obj->stride *
+				(obj->tiling_mode == I915_TILING_Y ? 32 : 8);
+			size = (size / row_size) * row_size;
+		}
+
 		val = (uint64_t)((i915_gem_obj_ggtt_offset(obj) + size - 4096) &
 				 0xfffff000) << 32;
 		val |= i915_gem_obj_ggtt_offset(obj) & 0xfffff000;


Patches currently in stable-queue which might be from bob.j.paauwe@xxxxxxxxx are

queue-3.14/drm-i915-only-fence-tiled-region-of-object.patch
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