6.6-stable review patch. If anyone has any objections, please let me know. ------------------ From: Zhang Yi <zhangyi@xxxxxxxxxxxxxxxx> [ Upstream commit 4684a2df9c5b3fc914377127faf2515aa9049093 ] We find that we need to set snd_jack_types to 0. If not, there will be a probability of button detection errors Signed-off-by: Zhang Yi <zhangyi@xxxxxxxxxxxxxxxx> Link: https://patch.msgid.link/20240807025356.24904-2-zhangyi@xxxxxxxxxxxxxxxx Signed-off-by: Mark Brown <broonie@xxxxxxxxxx> Signed-off-by: Sasha Levin <sashal@xxxxxxxxxx> --- sound/soc/codecs/es8326.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/sound/soc/codecs/es8326.c b/sound/soc/codecs/es8326.c index 6c263086c44d2..32a9b26ee2c89 100644 --- a/sound/soc/codecs/es8326.c +++ b/sound/soc/codecs/es8326.c @@ -617,6 +617,8 @@ static void es8326_jack_detect_handler(struct work_struct *work) es8326_disable_micbias(es8326->component); if (es8326->jack->status & SND_JACK_HEADPHONE) { dev_dbg(comp->dev, "Report hp remove event\n"); + snd_soc_jack_report(es8326->jack, 0, + SND_JACK_BTN_0 | SND_JACK_BTN_1 | SND_JACK_BTN_2); snd_soc_jack_report(es8326->jack, 0, SND_JACK_HEADSET); /* mute adc when mic path switch */ regmap_write(es8326->regmap, ES8326_ADC_SCALE, 0x33); -- 2.43.0