[PATCH 6.10 167/184] drm/amd/display: Dont use fsleep for PSR exit waits on dmub replay

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6.10-stable review patch.  If anyone has any objections, please let me know.

------------------

From: Nicholas Kazlauskas <nicholas.kazlauskas@xxxxxxx>

[ Upstream commit b5236da757adc75d7e52c69bdc233d29249a0d0c ]

[Why]
These functions can be called from high IRQ levels and the OS will hang
if it tries to use a usleep_highres or a msleep.

[How]
Replace the flseep with a udelay for dmub_replay_enable.

Reviewed-by: Rodrigo Siqueira <Rodrigo.Siqueira@xxxxxxx>
Signed-off-by: Nicholas Kazlauskas <nicholas.kazlauskas@xxxxxxx>
Tested-by: Daniel Wheeler <daniel.wheeler@xxxxxxx>
Signed-off-by: Alex Deucher <alexander.deucher@xxxxxxx>
Signed-off-by: Sasha Levin <sashal@xxxxxxxxxx>
---
 drivers/gpu/drm/amd/display/dc/dce/dmub_replay.c | 3 ++-
 1 file changed, 2 insertions(+), 1 deletion(-)

diff --git a/drivers/gpu/drm/amd/display/dc/dce/dmub_replay.c b/drivers/gpu/drm/amd/display/dc/dce/dmub_replay.c
index 09cf54586fd5..424669632b3b 100644
--- a/drivers/gpu/drm/amd/display/dc/dce/dmub_replay.c
+++ b/drivers/gpu/drm/amd/display/dc/dce/dmub_replay.c
@@ -102,7 +102,8 @@ static void dmub_replay_enable(struct dmub_replay *dmub, bool enable, bool wait,
 					break;
 			}
 
-			fsleep(500);
+			/* must *not* be fsleep - this can be called from high irq levels */
+			udelay(500);
 		}
 
 		/* assert if max retry hit */
-- 
2.43.0







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