On Mon, Jul 24, 2023 at 07:04:14PM -0400, Joel Fernandes wrote: > > > > On Jul 24, 2023, at 12:00 PM, Paul E. McKenney <paulmck@xxxxxxxxxx> wrote: > > > > On Mon, Jul 24, 2023 at 09:36:02AM -0400, Joel Fernandes wrote: > >>> On Sun, Jul 23, 2023 at 11:35 PM Paul E. McKenney <paulmck@xxxxxxxxxx> wrote: > >>> > >>> On Mon, Jul 24, 2023 at 12:32:57AM +0000, Joel Fernandes wrote: > >>>> On Sun, Jul 23, 2023 at 10:19:27AM -0700, Paul E. McKenney wrote: > >>>>> On Sun, Jul 23, 2023 at 10:50:26AM -0400, Joel Fernandes wrote: > >>>>>> > >>>>>> > >>>>>> On 7/22/23 13:27, Paul E. McKenney wrote: > >>>>>> [..] > >>>>>>> > >>>>>>> OK, if this kernel is non-preemptible, you are not running TREE03, > >>>>>>> correct? > >>>>>>> > >>>>>>>> Next plan of action is to get sched_waking stack traces since I have a > >>>>>>>> very reliable repro of this now. > >>>>>>> > >>>>>>> Too much fun! ;-) > >>>>>> > >>>>>> For TREE07 issue, it is actually the schedule_timeout_interruptible(1) > >>>>>> in stutter_wait() that is beating up the CPU0 for 4 seconds. > >>>>>> > >>>>>> This is very similar to the issue I fixed in New year in d52d3a2bf408 > >>>>>> ("torture: Fix hang during kthread shutdown phase") > >>>>> > >>>>> Agreed, if there are enough kthreads, and all the kthreads are on a > >>>>> single CPU, this could consume that CPU. > >>>>> > >>>>>> Adding a cond_resched() there also did not help. > >>>>>> > >>>>>> I think the issue is the stutter thread fails to move spt forward > >>>>>> because it does not get CPU time. But spt == 1 should be very brief > >>>>>> AFAIU. I was wondering if we could set that to RT. > >>>>> > >>>>> Or just use a single hrtimer-based wait for each kthread? > >>>> > >>>> [Joel] > >>>> Yes this might be better, but there's still the issue that spt may not be set > >>>> back to 0 in some future release where the thread gets starved. > >>> > >>> But if each thread knows the absolute time at which the current stutter > >>> period is supposed to end, there should not be any need for the spt > >>> variable, correct? > >> > >> Yes. > >> > >>>>>> But also maybe the following will cure it like it did for the shutdown > >>>>>> issue, giving the stutter thread just enough CPU time to move spt forward. > >>>>>> > >>>>>> Now I am trying the following and will let it run while I go do other > >>>>>> family related things. ;) > >>>>> > >>>>> Good point, if this avoids the problem, that gives a strong indication > >>>>> that your hypothesis on the root cause is correct. > >>>> > >>>> [Joel] > >>>> And the TREE07 issue is gone with that change! > >> [...] > >>>> Let me know what you think, thanks! > >>> > >>> If we can make the stutter kthread set an absolute time for the current > >>> stutter period to end, then we should be able to simplify the code quite > >>> a bit and get rid of the CPU consumption entirely. (Give or take the > >>> possible need for a given thread to check whether it was erroneously > >>> awakened early.) > >>> > >>> But what specifically did you have in mind? > >> > >> I was thinking of a 2 counter approach storing the absolute time. Use > >> an alternative counter for different stuttering sessions. But yes, > >> generally I agree with the absolute time idea. What do you think Paul? > >> > >> Do we want to just do the simpler schedule_timeout at HZ / 20 to keep stable > >> green, and do the absolute-time approach for mainline? That might be better > >> from a process PoV. But I think stable requires patches to be upstream. Greg? > >> > >> I will try to send out patches this week to discuss this, thanks, > > > > Heh!!! > > > > Me, I was just thinking of mainline. ;-) > > Turns out it is simple enough for both mainline and stable :-). > Will test more and send it out soon. Woo-hoo!!! Some times you get lucky! Thanx, Paul